Torque3D Documentation / _generateds / sfxFMODEventGroup.h

sfxFMODEventGroup.h

Engine/source/sfx/fmod/sfxFMODEventGroup.h

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Detailed Description

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#ifndef _SFXFMODEVENTGROUP_H_
 25#define _SFXFMODEVENTGROUP_H_
 26
 27#ifndef _SIMDATABLOCK_H_
 28   #include "console/simDatablock.h"
 29#endif
 30#ifndef _TVECTOR_H_
 31   #include "core/util/tVector.h"
 32#endif
 33#ifndef _CONSOLETYPES_H_
 34   #include "console/consoleTypes.h"
 35#endif
 36
 37#include "fmod_event.h"
 38
 39
 40class SFXFMODProject;
 41class SFXFMODEvent;
 42
 43
 44///
 45class SFXFMODEventGroup : public SimDataBlock
 46{
 47   public:
 48   
 49      typedef SimDataBlock Parent;
 50      friend class SFXFMODProject;
 51      friend class SFXFMODEvent; // mHandle
 52      friend class SFXFMODEventSource; // mHandle
 53      
 54   protected:
 55   
 56      ///
 57      String mName;
 58      
 59      ///
 60      U32 mNumEvents;
 61      
 62      ///
 63      U32 mNumGroups;
 64      
 65      ///
 66      SFXFMODProject* mProject;
 67
 68      ///
 69      SFXFMODEventGroup* mParent;
 70
 71      ///
 72      SFXFMODEventGroup* mChildren;
 73      
 74      ///
 75      SFXFMODEventGroup* mSibling;
 76   
 77      ///
 78      SFXFMODEvent* mEvents;
 79      
 80      ///
 81      FMOD_EVENTGROUP* mHandle;
 82      
 83      ///
 84      U32 mLoadCount;
 85      
 86      /// Project ID for client net sync.
 87      S32 mParentId;
 88      
 89      /// Project ID for client net sync.
 90      S32 mProjectId;
 91                  
 92      ///
 93      void _load();
 94      
 95      ///
 96      void _addEvent( SFXFMODEvent* event );
 97      
 98      ///
 99      void _addGroup( SFXFMODEventGroup* group );
100      
101      ///
102      void _removeEvent( SFXFMODEvent* event );
103      
104      ///
105      void _removeGroup( SFXFMODEventGroup* group );
106      
107   public:
108   
109      ///
110      SFXFMODEventGroup();
111   
112      ///
113      SFXFMODEventGroup( SFXFMODProject* project, const String& name, SFXFMODEventGroup* parent = NULL );
114
115      ///
116      SFXFMODEventGroup( SFXFMODProject* project, FMOD_EVENTGROUP* handle, SFXFMODEventGroup* parent = NULL );
117      
118      ~SFXFMODEventGroup();
119      
120      /// Create the event group object on the FMOD device.
121      void acquire( bool recursive = false );
122      
123      /// Release the event group object on the FMOD device.
124      void release();
125      
126      ///
127      const String& getGroupName() const { return mName; }
128
129      ///
130      String getQualifiedName() const;
131      
132      ///
133      SFXFMODProject* getProject() const { return mProject; }
134      
135      /// Return true if the event data for this group has been loaded.
136      bool isDataLoaded() const;
137
138      /// Load the event data for this group.
139      ///
140      /// @note Loading is reference-counted.
141      bool loadData( bool samples = true, bool streams = true );
142      
143      ///
144      void freeData( bool force = false );
145      
146      // SimDataBlock.
147      virtual bool onAdd();
148      virtual void onRemove();
149      virtual bool preload( bool server, String& errorStr );
150      virtual void packData( BitStream* stream );
151      virtual void unpackData( BitStream* stream );
152      
153      static void initPersistFields();
154      
155      DECLARE_CONOBJECT( SFXFMODEventGroup );
156      DECLARE_CATEGORY( "SFX FMOD" );
157      DECLARE_DESCRIPTION( "An event group in an FMOD Designer project." );
158};
159
160#endif // !_SFXFMODEVENTGROUP_H_
161