sfxEnvironment.h
Engine/source/sfx/sfxEnvironment.h
Classes:
class
A datablock that defines a reverb environment.
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _SFXENVIRONMENT_H_ 25#define _SFXENVIRONMENT_H_ 26 27#ifndef _SIMDATABLOCK_H_ 28 #include "console/simDatablock.h" 29#endif 30#ifndef _CONSOLETYPES_H_ 31 #include "console/consoleTypes.h" 32#endif 33#ifndef _SFXCOMMON_H_ 34 #include "sfx/sfxCommon.h" 35#endif 36 37 38/// A datablock that defines a reverb environment. 39class SFXEnvironment : public SimDataBlock 40{ 41 public: 42 43 typedef SimDataBlock Parent; 44 45 protected: 46 47 /// The reverb properties. 48 SFXReverbProperties mReverb; 49 50 public: 51 52 SFXEnvironment(); 53 54 /// 55 void validate(); 56 57 DECLARE_CONOBJECT( SFXEnvironment ); 58 DECLARE_CATEGORY( "SFX" ); 59 DECLARE_DESCRIPTION( "A reverb environment." ); 60 61 static void initPersistFields(); 62 63 virtual bool onAdd(); 64 virtual bool preload( bool server, String& errorStr ); 65 virtual void packData( BitStream* stream ); 66 virtual void unpackData( BitStream* stream ); 67 virtual void inspectPostApply(); 68 69 /// @return The reverb properties of the sound environment. 70 const SFXReverbProperties& getReverb() const { return mReverb; } 71}; 72 73 74#endif // _SFXENVIRONMENT_H_ 75