scenePolyhedralZone.h
Engine/source/scene/zones/scenePolyhedralZone.h
Classes:
class
A simple zone space that is described by a polyhedron.
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _SCENEPOLYHEDRALZONE_H_ 25#define _SCENEPOLYHEDRALZONE_H_ 26 27#ifndef _SCENESIMPLEZONE_H_ 28#include "scene/zones/sceneSimpleZone.h" 29#endif 30 31#ifndef _SCENEPOLYHEDRALOBJECT_H_ 32#include "scene/mixin/scenePolyhedralObject.h" 33#endif 34 35#ifndef _MINTERSECTOR_H_ 36#include "math/mIntersector.h" 37#endif 38 39 40/// A simple zone space that is described by a polyhedron. 41/// 42/// By default, if no other polyhedron is assigned to a polyhedral zone, the 43/// polyhedron is initialized from the zone's object box. 44class ScenePolyhedralZone : public ScenePolyhedralObject< SceneSimpleZone > 45{ 46 public: 47 48 typedef ScenePolyhedralObject< SceneSimpleZone> Parent; 49 50 protected: 51 52 typedef PolyhedronBoxIntersector< PolyhedronType> IntersectorType; 53 54 /// Fast polyhedron/AABB intersector used for testing SceneObject AABBs 55 /// for overlap with the zone. 56 IntersectorType mIntersector; 57 58 /// Precompute polyhedron/AABB intersection data. 59 void _updateIntersector() 60 { 61 mIntersector = IntersectorType( getPolyhedron(), getTransform(), getScale(), getWorldBox() ); 62 } 63 64 // SceneSimpleZone. 65 virtual void _updateOrientedWorldBox(); 66 67 public: 68 69 ScenePolyhedralZone() {} 70 ScenePolyhedralZone( const PolyhedronType& polyhedron ); 71 72 // SimObject. 73 virtual bool onAdd(); 74 75 // SceneObject. 76 virtual void setTransform( const MatrixF& mat ); 77 78 // SceneZoneSpace. 79 virtual bool getOverlappingZones( const Box3F& aabb, U32* outZones, U32& outNumZones ); 80}; 81 82#endif // !_SCENEPOLYHEDRALZONE_H_ 83