scenePersist.h
Engine/source/lighting/common/scenePersist.h
Classes:
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _SGSCENEPERSIST_H_ 25#define _SGSCENEPERSIST_H_ 26 27#ifndef _TVECTOR_H_ 28#include "core/util/tVector.h" 29#endif 30 31class Stream; 32 33struct PersistInfo 34{ 35 struct PersistChunk 36 { 37 enum { 38 MissionChunkType = 0, 39 InteriorChunkType, 40 TerrainChunkType, 41 AtlasLightMapChunkType 42 }; 43 44 U32 mChunkType; 45 U32 mChunkCRC; 46 47 virtual ~PersistChunk() {} 48 49 virtual bool read(Stream &); 50 virtual bool write(Stream &); 51 }; 52 53 struct MissionChunk : public PersistChunk 54 { 55 typedef PersistChunk Parent; 56 MissionChunk(); 57 }; 58 59 ~PersistInfo(); 60 61 Vector<PersistChunk*> mChunks; 62 static U32 smFileVersion; 63 64 bool read(Stream &); 65 bool write(Stream &); 66}; 67 68 69#endif//_SGSCENEPERSIST_H_ 70