reflectionMatHook.h
Engine/source/scene/reflectionMatHook.h
Classes:
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _REFLECTIONMATHOOK_H_ 25#define _REFLECTIONMATHOOK_H_ 26 27#ifndef _MATINSTANCEHOOK_H_ 28#include "materials/matInstanceHook.h" 29#endif 30#ifndef _MATINSTANCE_H_ 31#include "materials/matInstance.h" 32#endif 33 34class ReflectionMatInstance : public MatInstance 35{ 36 typedef MatInstance Parent; 37 38public: 39 ReflectionMatInstance( Material *mat ); 40 virtual ~ReflectionMatInstance() {} 41 42 virtual bool setupPass( SceneRenderState *state, const SceneData &sgData ); 43}; 44 45class ReflectionMaterialHook : public MatInstanceHook 46{ 47public: 48 49 ReflectionMaterialHook(); 50 51 // MatInstanceHook 52 virtual ~ReflectionMaterialHook(); 53 virtual const MatInstanceHookType& getType() const { return Type; } 54 55 /// The material hook type. 56 static const MatInstanceHookType Type; 57 58 BaseMatInstance* getReflectMat() const { return mReflectMat; } 59 60 void init( BaseMatInstance *mat ); 61 62protected: 63 64 static void _overrideFeatures( ProcessedMaterial *mat, 65 U32 stageNum, 66 MaterialFeatureData &fd, 67 const FeatureSet &features ); 68 69 /// 70 BaseMatInstance* mReflectMat; 71 72 73}; 74 75#endif // _SHADOWMATHOOK_H_ 76