platformTimerTest.cpp
Engine/source/platform/test/platformTimerTest.cpp
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2014 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifdef TORQUE_TESTS_ENABLED 25#include "testing/unitTesting.h" 26#include "platform/platformTimer.h" 27#include "core/util/journal/process.h" 28#include "math/mMath.h" 29 30TEST(Platform, AdvanceTime) 31{ 32 U32 time = Platform::getVirtualMilliseconds(); 33 Platform::advanceTime(10); 34 U32 newTime = Platform::getVirtualMilliseconds(); 35 EXPECT_EQ(10, newTime - time) 36 << "We advanced 10ms but didn't get a 10ms delta!"; 37} 38 39TEST(Platform, Sleep) 40{ 41 U32 start = Platform::getRealMilliseconds(); 42 Platform::sleep(500); 43 U32 end = Platform::getRealMilliseconds(); 44 EXPECT_GE(end - start, 500-10) // account for clock resolution 45 << "We didn't sleep at least as long as we requested!"; 46}; 47 48struct handle 49{ 50 S32 mElapsedTime; 51 S32 mNumberCalls; 52 53 handle() : mElapsedTime(0), mNumberCalls(0) {} 54 55 void timeEvent(S32 timeDelta) 56 { 57 mElapsedTime += timeDelta; 58 mNumberCalls++; 59 60 if(mElapsedTime >= 1000) 61 Process::requestShutdown(); 62 } 63}; 64 65TEST(TimeManager, BasicAPI) 66{ 67 handle handler; 68 69 // Initialize the time manager... 70 TimeManager time; 71 time.timeEvent.notify(&handler, &handle::timeEvent); 72 73 // Event loop till at least one second has passed. 74 const U32 start = Platform::getRealMilliseconds(); 75 76 while(Process::processEvents()) 77 { 78 // If we go too long, kill it off... 79 if(Platform::getRealMilliseconds() - start > 30*1000) 80 { 81 EXPECT_TRUE(false) 82 << "Terminated process loop due to watchdog, not due to time manager event, after 30 seconds."; 83 Process::requestShutdown(); 84 } 85 } 86 const U32 end = Platform::getRealMilliseconds(); 87 88 // Now, confirm we have approximately similar elapsed times. 89 S32 elapsedRealTime = end - start; 90 EXPECT_LT(mAbs(elapsedRealTime - handler.mElapsedTime), 50) 91 << "Failed to elapse time to within the desired tolerance."; 92 EXPECT_GT(handler.mNumberCalls, 0) 93 << "Somehow got no event callbacks from TimeManager?"; 94}; 95 96#endif 97