platformCursorController.h
Engine/source/windowManager/platformCursorController.h
Classes:
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _PLATFORMCURSORCONTROLLER_H_ 25#define _PLATFORMCURSORCONTROLLER_H_ 26 27#ifndef _TVECTOR_H_ 28#include "core/util/tVector.h" 29#endif 30 31class PlatformWindow; 32 33class PlatformCursorController 34{ 35protected: 36 37 struct Cursor_Shape 38 { 39 enum Type 40 { 41 TYPE_RESOURCE, 42 TYPE_FILE, 43 }; 44 45 Type mCursorType; 46 S32 mCursorID; // Points to a platform specific cursor ID 47 String mCursorFile; // Points to a custom cursor file 48 }; 49 50 Vector<Cursor_Shape> mCursors; 51 52 /// The PlatformWindow that owns this Cursor Controller 53 PlatformWindow *mOwner; 54 55public: 56 57 PlatformCursorController( PlatformWindow *owner ) : 58 mOwner( owner ) 59 { 60 VECTOR_SET_ASSOCIATION( mCursors ); 61 }; 62 63 virtual ~PlatformCursorController() 64 { 65 mOwner = NULL; 66 }; 67 68 enum 69 { 70 curArrow = 0, 71 curWait, 72 curPlus, 73 curResizeVert, 74 curResizeHorz, 75 curResizeAll, 76 curIBeam, 77 curResizeNESW, 78 curResizeNWSE, 79 curHand, 80 curWaitArrow, 81 curNoNo, 82 numPlatformCursors 83 }; 84 85public: 86 87 virtual void setCursorPosition(S32 x, S32 y) = 0; 88 virtual void getCursorPosition( Point2I &point ) = 0; 89 virtual void setCursorVisible( bool visible ) = 0; 90 virtual bool isCursorVisible() = 0; 91 92 virtual void setCursorShape( const Cursor_Shape &shape, bool reload ); 93 virtual void setCursorShape( U32 cursorID ) = 0; 94 virtual void setCursorShape( const UTF8 *filename, bool reload ) = 0; 95 96 virtual void pushCursor( S32 cursorID ); 97 virtual void pushCursor( const UTF8 *fileName ); 98 virtual void popCursor(); 99 virtual void refreshCursor(); 100 101 virtual U32 getDoubleClickTime() = 0; 102 virtual S32 getDoubleClickWidth() = 0; 103 virtual S32 getDoubleClickHeight() = 0; 104}; 105 106#endif 107