planeExtractor.h
Engine/source/collision/planeExtractor.h
Classes:
class
Fill a Vector
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _PLANEEXTRACTOR_H_ 25#define _PLANEEXTRACTOR_H_ 26 27#ifndef _MMATH_H_ 28#include "math/mMath.h" 29#endif 30#ifndef _TVECTOR_H_ 31#include "core/util/tVector.h" 32#endif 33#ifndef _ABSTRACTPOLYLIST_H_ 34#include "collision/abstractPolyList.h" 35#endif 36 37 38//---------------------------------------------------------------------------- 39 40/// Fill a Vector<PlaneF> with the planes from the geometry passed through this 41/// PolyList. 42/// 43/// @see AbstractPolyList 44class PlaneExtractorPolyList: public AbstractPolyList 45{ 46public: 47 // Internal data 48 typedef Vector<Point3F> VertexList; 49 VertexList mVertexList; 50 51 Vector<PlaneF> mPolyPlaneList; 52 53 // Set by caller 54 Vector<PlaneF>* mPlaneList; 55 56 // 57 PlaneExtractorPolyList(); 58 ~PlaneExtractorPolyList(); 59 void clear(); 60 61 // Virtual methods 62 bool isEmpty() const; 63 U32 addPoint(const Point3F& p); 64 U32 addPlane(const PlaneF& plane); 65 void begin(BaseMatInstance* material,U32 surfaceKey); 66 void plane(U32 v1,U32 v2,U32 v3); 67 void plane(const PlaneF& p); 68 void plane(const U32 index); 69 void vertex(U32 vi); 70 void end(); 71 72 protected: 73 const PlaneF& getIndexedPlane(const U32 index); 74}; 75 76 77#endif 78