Torque3D Documentation / _generateds / oggInputStream.h

oggInputStream.h

Engine/source/core/ogg/oggInputStream.h

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Classes:

class

Single substream in a multiplexed OGG stream.

class

A multiplexed OGG input stream feeding into stream decoders.

Detailed Description

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#ifndef _OGGINPUTSTREAM_H_
 25#define _OGGINPUTSTREAM_H_
 26
 27#ifndef _TVECTOR_H_
 28   #include "core/util/tVector.h"
 29#endif
 30#ifndef _TYPETRAITS_H_
 31   #include "platform/typetraits.h"
 32#endif
 33#ifndef _PLATFORM_THREADS_MUTEX_H_
 34   #include "platform/threads/mutex.h"
 35#endif
 36#ifndef _THREADSAFEREFCOUNT_H_
 37   #include "platform/threads/threadSafeRefCount.h"
 38#endif
 39#include "ogg/ogg.h"
 40
 41
 42class Stream;
 43class OggInputStream;
 44
 45
 46/// Single substream in a multiplexed OGG stream.
 47class OggDecoder
 48{
 49   public:
 50   
 51      typedef void Parent;
 52      friend class OggInputStream;
 53           
 54   protected:
 55   
 56      /// The Ogg container stream.
 57      OggInputStream* mOggStream;
 58   
 59      /// The Ogg bitstream.
 60      ogg_stream_state mOggStreamState;
 61      
 62      /// Lock for synchronizing access to Ogg stream state.
 63      Mutex mMutex;
 64            
 65      /// Read the next packet in the stream.
 66      /// @return false if there is no next packet.
 67      bool _readNextPacket( ogg_packet* packet );
 68      
 69      ///
 70      bool _nextPacket();
 71      
 72      ///
 73      virtual bool _detect( ogg_page* startPage ) = 0;
 74
 75      ///
 76      virtual bool _init() = 0;
 77      
 78      ///
 79      virtual bool _packetin( ogg_packet* packet ) = 0;
 80      
 81      ///
 82      void _setStartPage( ogg_page* startPage );
 83      
 84   public:
 85   
 86      ///
 87      OggDecoder( const ThreadSafeRef< OggInputStream>& stream );
 88      
 89      virtual ~OggDecoder();
 90      
 91      /// Return the serial number of the Ogg bitstream.
 92      U32 getStreamSerialNo() const { return mOggStreamState.serialno; }
 93      
 94      ///
 95      virtual const char* getName() const = 0;
 96};
 97
 98/// A multiplexed OGG input stream feeding into stream decoders.
 99class OggInputStream : public ThreadSafeRefCount< OggInputStream >
100{
101   public:
102   
103      typedef void Parent;
104      friend class OggDecoder; // _requestData
105      
106   protected:
107   
108      typedef OggDecoder* ( *Constructor )( const ThreadSafeRef< OggInputStream>& stream );
109   
110      template< typename T >
111      struct _SpellItOutForGCC
112      {
113         static OggDecoder* _fn( const ThreadSafeRef< OggInputStream>& stream  )
114         {
115            return constructSingle< T* >( stream );
116         }
117      };
118      
119      ///
120      bool mIsAtEnd;
121      
122      ///
123      Stream* mStream;
124      
125      ///
126      Vector< Constructor> mConstructors;
127      
128      ///
129      Vector< OggDecoder*> mDecoders;
130
131      ///
132      ogg_sync_state mOggSyncState;
133      
134      ///
135      Mutex mMutex;
136      
137      /// Pull the next page from the OGG stream.
138      bool _pullNextPage( ogg_page* page );
139      
140      /// Push the given page to the attached decoder streams.
141      void _pushNextPage( ogg_page* page );
142      
143      ///
144      bool _requestData();
145      
146      ///
147      void _freeDecoders();
148            
149   public:
150   
151      ///
152      /// @note Ownership of "stream" is transferred to OggInputStream.
153      OggInputStream( Stream* stream );
154      
155      ~OggInputStream();
156   
157      /// Register a decoder class with the stream.
158      template< class T >
159      void addDecoder()
160      {
161         mConstructors.push_back( &_SpellItOutForGCC< T >::_fn );
162      }
163      
164      ///
165      OggDecoder* getDecoder( const String& name ) const;
166      
167      ///
168      bool init();
169      
170      ///
171      bool isAtEnd();
172};
173
174#endif // !_OGGINPUTSTREAM_H_
175