mPoint2.h

Engine/source/math/mPoint2.h

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Classes:

class

2D high-precision point.

class

2D floating-point point.

class

2D integer point

Namespaces:

namespace

Public Functions

Return 0 if points are colinear Return positive if p0p1p2 are counter-clockwise Return negative if p0p1p2 are clockwise

bool
operator*(F32 mul, const Point2F & multiplicand)
operator*(F64 mul, const Point2D & multiplicand)
operator*(S32 mul, const Point2I & multiplicand)

Detailed Description

Public Functions

mCross(const Point2F & p0, const Point2F & p1, const Point2F & pt2)

Return 0 if points are colinear Return positive if p0p1p2 are counter-clockwise Return negative if p0p1p2 are clockwise

mDot(const Point2F & p1, const Point2F & p2)

mDotPerp(const Point2F & p1, const Point2F & p2)

mIsNaN(const Point2F & p)

operator*(F32 mul, const Point2F & multiplicand)

operator*(F64 mul, const Point2D & multiplicand)

operator*(S32 mul, const Point2I & multiplicand)

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#ifndef _MPOINT2_H_
 25#define _MPOINT2_H_
 26
 27#ifndef _MMATHFN_H_
 28#include "math/mMathFn.h"
 29#endif
 30
 31//------------------------------------------------------------------------------
 32/// 2D integer point
 33///
 34/// Uses S32 internally.
 35class Point2I
 36{
 37   //-------------------------------------- Public data
 38  public:
 39   S32 x;   ///< X position
 40   S32 y;   ///< Y position
 41
 42   //-------------------------------------- Public interface
 43  public:
 44   Point2I();                               ///< Create an uninitialized point.
 45   Point2I(const Point2I&);                 ///< Copy constructor
 46   Point2I(S32 in_x, S32 in_y);             ///< Create point from two co-ordinates.
 47
 48   //-------------------------------------- Non-math mutators and misc functions
 49   void set(S32 in_x, S32 in_y);            ///< Set (x,y) position
 50   void setMin(const Point2I&);             ///< Store lesser co-ordinates from parameter in this point.
 51   void setMax(const Point2I&);             ///< Store greater co-ordinates from parameter in this point.
 52   void zero();                             ///< Zero all values
 53
 54   //-------------------------------------- Math mutators
 55   void neg();                              ///< Invert sign of point's co-ordinates.
 56   void convolve(const Point2I&);           ///< Convolve this point by parameter.
 57
 58   //-------------------------------------- Queries
 59   bool isZero() const;                     ///< Is this point at the origin? (No epsilon used)
 60   F32  len() const;                        ///< Get the length of the point
 61   S32  lenSquared() const;                 ///< Get the length-squared of the point
 62
 63   //-------------------------------------- Overloaded operators
 64  public:
 65   operator S32*() { return &x; }
 66   operator const S32*() const { return &x; }
 67
 68   // Comparison operators
 69   bool operator==(const Point2I&) const;
 70   bool operator!=(const Point2I&) const;
 71
 72   // Arithmetic w/ other points
 73   Point2I  operator+(const Point2I&) const;
 74   Point2I  operator-(const Point2I&) const;
 75   Point2I& operator+=(const Point2I&);
 76   Point2I& operator-=(const Point2I&);
 77
 78   // Arithmetic w/ scalars
 79   Point2I  operator*(S32) const;
 80   Point2I& operator*=(S32);
 81   Point2I  operator/(S32) const;
 82   Point2I& operator/=(S32);
 83
 84   Point2I  operator*(const Point2I&) const;
 85   Point2I& operator*=(const Point2I&);
 86   Point2I  operator/(const Point2I&) const;
 87   Point2I& operator/=(const Point2I&);
 88
 89   // Unary operators
 90   Point2I operator-() const;
 91
 92   //-------------------------------------- Public static constants
 93  public:
 94   const static Point2I One;
 95   const static Point2I Zero;
 96   const static Point2I Min;
 97   const static Point2I Max;
 98};
 99
100//------------------------------------------------------------------------------
101/// 2D floating-point point.
102class Point2F
103{
104   //-------------------------------------- Public data
105  public:
106   F32 x;
107   F32 y;
108
109  public:
110   Point2F();                           ///< Create uninitialized point.
111   Point2F(const Point2F&);             ///< Copy constructor
112   Point2F(F32 _x, F32 _y);             ///< Create point from co-ordinates.
113
114   //-------------------------------------- Non-math mutators and misc functions
115  public:
116   void set(F32 _x, F32 _y);            ///< Set point's co-ordinates.
117
118   void setMin(const Point2F&);         ///< Store lesser co-ordinates.
119   void setMax(const Point2F&);         ///< Store greater co-ordinates.
120
121   /// Interpolate from a to b, based on c.
122   ///
123   /// @param   a   Starting point.
124   /// @param   b   Ending point.
125   /// @param   c   Interpolation factor (0.0 .. 1.0).
126   void interpolate(const Point2F& a, const Point2F& b, const F32 c);
127
128   void zero();                         ///< Zero all values
129
130   operator F32*() { return &x; }
131   operator const F32*() const { return &x; }
132
133   //-------------------------------------- Queries
134  public:
135   bool  isZero() const;        ///< Check for zero coordinates. (No epsilon.)
136   F32 len()    const;          ///< Get length.
137   F32 lenSquared() const;      ///< Get squared length (one sqrt less than len()).
138   bool equal( const Point2F &compare ) const;  ///< Is compare within POINT_EPSILON of all of the component of this point
139   F32 magnitudeSafe() const;
140
141   //-------------------------------------- Mathematical mutators
142  public:
143   void neg();                              ///< Invert signs of co-ordinates.
144   void normalize();                        ///< Normalize vector.
145   void normalize(F32 val);                 ///< Normalize, scaling by val.
146   void normalizeSafe();
147   void convolve(const Point2F&);           ///< Convolve by parameter.
148   void convolveInverse(const Point2F&);    ///< Inversely convolute by parameter. (ie, divide)
149   void rotate( F32 radians );              ///< Rotate vector around origin.
150
151   /// Return a perpendicular vector to this one.  The result is equivalent to rotating the
152   /// vector 90 degrees clockwise around the origin.
153   Point2F getPerpendicular() const { return Point2F( y, - x ); }
154
155   //-------------------------------------- Overloaded operators
156  public:
157   // Comparison operators
158   bool operator==(const Point2F&) const;
159   bool operator!=(const Point2F&) const;
160
161   // Arithmetic w/ other points
162   Point2F  operator+(const Point2F&) const;
163   Point2F  operator-(const Point2F&) const;
164   Point2F& operator+=(const Point2F&);
165   Point2F& operator-=(const Point2F&);
166
167   // Arithmetic w/ scalars
168   Point2F  operator*(F32) const;
169   Point2F  operator/(F32) const;
170   Point2F& operator*=(F32);
171   Point2F& operator/=(F32);
172
173   Point2F  operator*(const Point2F&) const;
174   Point2F& operator*=(const Point2F&);
175   Point2F  operator/(const Point2F&) const;
176   Point2F& operator/=(const Point2F&);
177
178   // Unary operators
179   Point2F operator-() const;
180
181   //-------------------------------------- Public static constants
182  public:
183   const static Point2F One;
184   const static Point2F Zero;
185   const static Point2F Min;
186   const static Point2F Max;
187};
188
189
190//------------------------------------------------------------------------------
191/// 2D high-precision point.
192///
193/// Uses F64 internally.
194class Point2D
195{
196   //-------------------------------------- Public data
197  public:
198   F64 x;   ///< X co-ordinate.
199   F64 y;   ///< Y co-ordinate.
200
201  public:
202   Point2D();                           ///< Create uninitialized point.
203   Point2D(const Point2D&);             ///< Copy constructor
204   Point2D(F64 _x, F64 _y);             ///< Create point from coordinates.
205
206   //-------------------------------------- Non-math mutators and misc functions
207  public:
208   void set(F64 _x, F64 _y);            ///< Set point's coordinates.
209
210   void setMin(const Point2D&);         ///< Store lesser co-ordinates.
211   void setMax(const Point2D&);         ///< Store greater co-ordinates.
212
213   /// Interpolate from a to b, based on c.
214   ///
215   /// @param   a   Starting point.
216   /// @param   b   Ending point.
217   /// @param   c   Interpolation factor (0.0 .. 1.0).
218   void interpolate(const Point2D &a, const Point2D &b, const F64 c);
219
220   void zero();                         ///< Zero all values
221
222   operator F64*() { return &x; }
223   operator const F64*() const { return &x; }
224
225   //-------------------------------------- Queries
226  public:
227   bool  isZero() const;
228   F64 len()    const;
229   F64 lenSquared() const;
230
231   //-------------------------------------- Mathematical mutators
232  public:
233   void neg();
234   void normalize();
235   void normalize(F64 val);
236   void convolve(const Point2D&);
237   void convolveInverse(const Point2D&);
238
239   //-------------------------------------- Overloaded operators
240  public:
241   // Comparison operators
242   bool operator==(const Point2D&) const;
243   bool operator!=(const Point2D&) const;
244
245   // Arithmetic w/ other points
246   Point2D  operator+(const Point2D&) const;
247   Point2D  operator-(const Point2D&) const;
248   Point2D& operator+=(const Point2D&);
249   Point2D& operator-=(const Point2D&);
250
251   // Arithmetic w/ scalars
252   Point2D  operator*(F64) const;
253   Point2D  operator/(F64) const;
254   Point2D& operator*=(F64);
255   Point2D& operator/=(F64);
256
257   // Unary operators
258   Point2D operator-() const;
259
260   //-------------------------------------- Public static constants
261  public:
262   const static Point2D One;
263   const static Point2D Zero;
264};
265
266//------------------------------------------------------------------------------
267//-------------------------------------- Point2I
268//
269inline Point2I::Point2I()
270   :x(0),y(0)
271{
272}
273
274
275inline Point2I::Point2I(const Point2I& _copy)
276 : x(_copy.x), y(_copy.y)
277{
278   //
279}
280
281
282inline Point2I::Point2I(S32 _x, S32 _y)
283 : x(_x), y(_y)
284{
285   //
286}
287
288
289inline void Point2I::set(S32 _x, S32 _y)
290{
291   x = _x;
292   y = _y;
293}
294
295
296inline void Point2I::setMin(const Point2I& _test)
297{
298   x = (_test.x < x) ? _test.x : x;
299   y = (_test.y < y) ? _test.y : y;
300}
301
302
303inline void Point2I::setMax(const Point2I& _test)
304{
305   x = (_test.x > x) ? _test.x : x;
306   y = (_test.y > y) ? _test.y : y;
307}
308
309
310inline void Point2I::zero()
311{
312   x = y = 0;
313}
314
315
316inline void Point2I::neg()
317{
318   x = -x;
319   y = -y;
320}
321
322inline void Point2I::convolve(const Point2I& c)
323{
324   x *= c.x;
325   y *= c.y;
326}
327
328inline bool Point2I::isZero() const
329{
330   return ((x == 0) && (y == 0));
331}
332
333
334inline F32 Point2I::len() const
335{
336   return mSqrt(F32(x*x + y*y));
337}
338
339inline S32 Point2I::lenSquared() const
340{
341   return x*x + y*y;
342}
343
344inline bool Point2I::operator==(const Point2I& _test) const
345{
346   return ((x == _test.x) && (y == _test.y));
347}
348
349
350inline bool Point2I::operator!=(const Point2I& _test) const
351{
352   return (operator==(_test) == false);
353}
354
355
356inline Point2I Point2I::operator+(const Point2I& _add) const
357{
358   return Point2I(x + _add.x, y + _add.y);
359}
360
361
362inline Point2I Point2I::operator-(const Point2I& _rSub) const
363{
364   return Point2I(x - _rSub.x, y - _rSub.y);
365}
366
367
368inline Point2I& Point2I::operator+=(const Point2I& _add)
369{
370   x += _add.x;
371   y += _add.y;
372
373   return *this;
374}
375
376
377inline Point2I& Point2I::operator-=(const Point2I& _rSub)
378{
379   x -= _rSub.x;
380   y -= _rSub.y;
381
382   return *this;
383}
384
385
386inline Point2I Point2I::operator-() const
387{
388   return Point2I(-x, -y);
389}
390
391
392inline Point2I Point2I::operator*(S32 mul) const
393{
394   return Point2I(x * mul, y * mul);
395}
396
397inline Point2I Point2I::operator/(S32 div) const
398{
399   AssertFatal(div != 0, "Error, div by zero attempted");
400   return Point2I(x/div, y/div);
401}
402
403
404inline Point2I& Point2I::operator*=(S32 mul)
405{
406   x *= mul;
407   y *= mul;
408
409   return *this;
410}
411
412
413inline Point2I& Point2I::operator/=(S32 div)
414{
415   AssertFatal(div != 0, "Error, div by zero attempted");
416
417   x /= div;
418   y /= div;
419
420   return *this;
421}
422
423inline Point2I Point2I::operator*(const Point2I &_vec) const
424{
425   return Point2I(x * _vec.x, y * _vec.y);
426}
427
428inline Point2I& Point2I::operator*=(const Point2I &_vec)
429{
430   x *= _vec.x;
431   y *= _vec.y;
432   return *this;
433}
434
435inline Point2I Point2I::operator/(const Point2I &_vec) const
436{
437   return Point2I(x / _vec.x, y / _vec.y);
438}
439
440inline Point2I& Point2I::operator/=(const Point2I &_vec)
441{
442   AssertFatal(_vec.x != 0 && _vec.y != 0, "Error, div by zero attempted");
443   x /= _vec.x;
444   y /= _vec.y;
445   return *this;
446}
447
448//------------------------------------------------------------------------------
449//-------------------------------------- Point2F
450//
451inline Point2F::Point2F()
452   :x(0.0f), y(0.0f)
453{
454}
455
456
457inline Point2F::Point2F(const Point2F& _copy)
458 : x(_copy.x), y(_copy.y)
459{
460   //
461}
462
463
464inline Point2F::Point2F(F32 _x, F32 _y)
465 : x(_x), y(_y)
466{
467}
468
469
470inline void Point2F::set(F32 _x, F32 _y)
471{
472   x = _x;
473   y = _y;
474}
475
476
477inline void Point2F::setMin(const Point2F& _test)
478{
479   x = (_test.x < x) ? _test.x : x;
480   y = (_test.y < y) ? _test.y : y;
481}
482
483
484inline void Point2F::setMax(const Point2F& _test)
485{
486   x = (_test.x > x) ? _test.x : x;
487   y = (_test.y > y) ? _test.y : y;
488}
489
490
491inline void Point2F::interpolate(const Point2F& _rFrom, const Point2F& _to, const F32 _factor)
492{
493   AssertFatal(_factor >= 0.0f && _factor <= 1.0f, "Out of bound interpolation factor");
494   x = (_rFrom.x * (1.0f - _factor)) + (_to.x * _factor);
495   y = (_rFrom.y * (1.0f - _factor)) + (_to.y * _factor);
496}
497
498
499inline void Point2F::zero()
500{
501   x = y = 0.0f;
502}
503
504
505inline bool Point2F::isZero() const
506{
507   return (x == 0.0f) && (y == 0.0f);
508}
509
510
511inline F32 Point2F::lenSquared() const
512{
513   return (x * x) + (y * y);
514}
515
516
517inline bool Point2F::equal( const Point2F &compare ) const
518{
519   return( ( mFabs( x - compare.x ) < POINT_EPSILON ) &&
520           ( mFabs( y - compare.y ) < POINT_EPSILON ) );
521}
522
523
524inline void Point2F::neg()
525{
526   x = -x;
527   y = -y;
528}
529
530inline void Point2F::convolve(const Point2F& c)
531{
532   x *= c.x;
533   y *= c.y;
534}
535
536
537inline void Point2F::convolveInverse(const Point2F& c)
538{
539   x /= c.x;
540   y /= c.y;
541}
542
543inline void Point2F::rotate( F32 radians )
544{
545   F32 sinTheta, cosTheta;
546   mSinCos( radians, sinTheta, cosTheta );
547
548   set(  cosTheta * x - sinTheta * y,
549         sinTheta * x + cosTheta * y );
550}
551
552inline bool Point2F::operator==(const Point2F& _test) const
553{
554   return (x == _test.x) && (y == _test.y);
555}
556
557
558inline bool Point2F::operator!=(const Point2F& _test) const
559{
560   return operator==(_test) == false;
561}
562
563
564inline Point2F Point2F::operator+(const Point2F& _add) const
565{
566   return Point2F(x + _add.x, y + _add.y);
567}
568
569
570inline Point2F Point2F::operator-(const Point2F& _rSub) const
571{
572   return Point2F(x - _rSub.x, y - _rSub.y);
573}
574
575
576inline Point2F& Point2F::operator+=(const Point2F& _add)
577{
578   x += _add.x;
579   y += _add.y;
580
581   return *this;
582}
583
584
585inline Point2F& Point2F::operator-=(const Point2F& _rSub)
586{
587   x -= _rSub.x;
588   y -= _rSub.y;
589
590   return *this;
591}
592
593
594inline Point2F Point2F::operator*(F32 _mul) const
595{
596   return Point2F(x * _mul, y * _mul);
597}
598
599
600inline Point2F Point2F::operator/(F32 _div) const
601{
602   AssertFatal(_div != 0.0f, "Error, div by zero attempted");
603
604   F32 inv = 1.0f / _div;
605
606   return Point2F(x * inv, y * inv);
607}
608
609
610inline Point2F& Point2F::operator*=(F32 _mul)
611{
612   x *= _mul;
613   y *= _mul;
614
615   return *this;
616}
617
618
619inline Point2F& Point2F::operator/=(F32 _div)
620{
621   AssertFatal(_div != 0.0f, "Error, div by zero attempted");
622
623   F32 inv = 1.0f / _div;
624
625   x *= inv;
626   y *= inv;
627
628   return *this;
629}
630
631inline Point2F Point2F::operator*(const Point2F &_vec) const
632{
633   return Point2F(x * _vec.x, y * _vec.y);
634}
635
636inline Point2F& Point2F::operator*=(const Point2F &_vec)
637{
638   x *= _vec.x;
639   y *= _vec.y;
640   return *this;
641}
642
643inline Point2F Point2F::operator/(const Point2F &_vec) const
644{
645   return Point2F(x / _vec.x, y / _vec.y);
646}
647
648inline Point2F& Point2F::operator/=(const Point2F &_vec)
649{
650   AssertFatal(_vec.x != 0 && _vec.y != 0, "Error, div by zero attempted");
651   x /= _vec.x;
652   y /= _vec.y;
653   return *this;
654}
655
656inline Point2F Point2F::operator-() const
657{
658   return Point2F(-x, -y);
659}
660
661inline F32 Point2F::len() const
662{
663   return mSqrt(x*x + y*y);
664}
665
666inline void Point2F::normalize()
667{
668   m_point2F_normalize(*this);
669}
670
671inline void Point2F::normalize(F32 val)
672{
673   m_point2F_normalize_f(*this, val);
674}
675
676inline F32 Point2F::magnitudeSafe() const
677{
678   if( isZero() )
679      return 0.0f;
680   else
681      return len();
682}
683
684inline void Point2F::normalizeSafe()
685{
686   F32 vmag = magnitudeSafe();
687
688   if( vmag > POINT_EPSILON )
689      *this *= F32(1.0 / vmag);
690}
691
692//------------------------------------------------------------------------------
693//-------------------------------------- Point2D
694//
695inline Point2D::Point2D()
696   :x(0.0), y(0.0)
697{
698}
699
700
701inline Point2D::Point2D(const Point2D& _copy)
702 : x(_copy.x), y(_copy.y)
703{
704   //
705}
706
707
708inline Point2D::Point2D(F64 _x, F64 _y)
709 : x(_x), y(_y)
710{
711}
712
713
714inline void Point2D::set(F64 _x, F64 _y)
715{
716   x = _x;
717   y = _y;
718}
719
720
721inline void Point2D::setMin(const Point2D& _test)
722{
723   x = (_test.x < x) ? _test.x : x;
724   y = (_test.y < y) ? _test.y : y;
725}
726
727
728inline void Point2D::setMax(const Point2D& _test)
729{
730   x = (_test.x > x) ? _test.x : x;
731   y = (_test.y > y) ? _test.y : y;
732}
733
734
735inline void Point2D::interpolate(const Point2D& _rFrom, const Point2D& _to, const F64 _factor)
736{
737   AssertFatal(_factor >= 0.0f && _factor <= 1.0f, "Out of bound interpolation factor");
738   x = (_rFrom.x * (1.0f - _factor)) + (_to.x * _factor);
739   y = (_rFrom.y * (1.0f - _factor)) + (_to.y * _factor);
740}
741
742
743inline void Point2D::zero()
744{
745   x = y = 0.0;
746}
747
748
749inline bool Point2D::isZero() const
750{
751   return (x == 0.0f) && (y == 0.0f);
752}
753
754
755inline F64 Point2D::lenSquared() const
756{
757   return (x * x) + (y * y);
758}
759
760
761inline void Point2D::neg()
762{
763   x = -x;
764   y = -y;
765}
766
767inline void Point2D::convolve(const Point2D& c)
768{
769   x *= c.x;
770   y *= c.y;
771}
772
773inline void Point2D::convolveInverse(const Point2D& c)
774{
775   x /= c.x;
776   y /= c.y;
777}
778
779inline bool Point2D::operator==(const Point2D& _test) const
780{
781   return (x == _test.x) && (y == _test.y);
782}
783
784
785inline bool Point2D::operator!=(const Point2D& _test) const
786{
787   return operator==(_test) == false;
788}
789
790
791inline Point2D Point2D::operator+(const Point2D& _add) const
792{
793   return Point2D(x + _add.x, y + _add.y);
794}
795
796
797inline Point2D Point2D::operator-(const Point2D& _rSub) const
798{
799   return Point2D(x - _rSub.x, y - _rSub.y);
800}
801
802
803inline Point2D& Point2D::operator+=(const Point2D& _add)
804{
805   x += _add.x;
806   y += _add.y;
807
808   return *this;
809}
810
811
812inline Point2D& Point2D::operator-=(const Point2D& _rSub)
813{
814   x -= _rSub.x;
815   y -= _rSub.y;
816
817   return *this;
818}
819
820
821inline Point2D Point2D::operator*(F64 _mul) const
822{
823   return Point2D(x * _mul, y * _mul);
824}
825
826
827inline Point2D Point2D::operator/(F64 _div) const
828{
829   AssertFatal(_div != 0.0f, "Error, div by zero attempted");
830
831   F64 inv = 1.0f / _div;
832
833   return Point2D(x * inv, y * inv);
834}
835
836
837inline Point2D& Point2D::operator*=(F64 _mul)
838{
839   x *= _mul;
840   y *= _mul;
841
842   return *this;
843}
844
845
846inline Point2D& Point2D::operator/=(F64 _div)
847{
848   AssertFatal(_div != 0.0f, "Error, div by zero attempted");
849
850   F64 inv = 1.0f / _div;
851
852   x *= inv;
853   y *= inv;
854
855   return *this;
856}
857
858
859inline Point2D Point2D::operator-() const
860{
861   return Point2D(-x, -y);
862}
863
864inline F64 Point2D::len() const
865{
866   return mSqrtD(x*x + y*y);
867}
868
869inline void Point2D::normalize()
870{
871   m_point2D_normalize(*this);
872}
873
874inline void Point2D::normalize(F64 val)
875{
876   m_point2D_normalize_f(*this, val);
877}
878
879
880//-------------------------------------------------------------------
881// Non-Member Operators
882//-------------------------------------------------------------------
883
884inline Point2I operator*(S32 mul, const Point2I& multiplicand)
885{
886   return multiplicand * mul;
887}
888
889inline Point2F operator*(F32 mul, const Point2F& multiplicand)
890{
891   return multiplicand * mul;
892}
893
894inline Point2D operator*(F64 mul, const Point2D& multiplicand)
895{
896   return multiplicand * mul;
897}
898
899inline F32 mDot(const Point2F &p1, const Point2F &p2)
900{
901   return (p1.x*p2.x + p1.y*p2.y);
902}
903
904inline F32 mDotPerp(const Point2F &p1, const Point2F &p2)
905{
906   return p1.x*p2.y - p2.x*p1.y;
907}
908
909inline bool mIsNaN( const Point2F &p )
910{
911   return mIsNaN_F( p.x ) || mIsNaN_F( p.y );
912}
913
914/// Return 0 if points are colinear
915/// Return positive if p0p1p2 are counter-clockwise
916/// Return negative if p0p1p2 are clockwise 
917inline F64 mCross(const Point2F &p0, const Point2F &p1, const Point2F &pt2)
918{
919   return (p1.x - p0.x) * (pt2.y - p0.y) - (p1.y - p0.y) * (pt2.x - p0.x);
920}
921
922
923namespace DictHash
924{
925   /// Generates a 32bit hash from a Point2I.
926   /// @see DictHash
927   inline U32 hash( const Point2I &key )
928   {
929      return (key.x * 2230148873u) ^ key.y;
930   }
931}
932
933#endif // _MPOINT2_H_
934