mPlaneTransformer.h
Engine/source/math/mPlaneTransformer.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _MPLANETRANSFORMER_H_ 25#define _MPLANETRANSFORMER_H_ 26 27#ifndef _MMATRIX_H_ 28#include "math/mMatrix.h" 29#endif 30#ifndef _MPOINT3_H_ 31#include "math/mPoint3.h" 32#endif 33#ifndef _MPLANE_H_ 34#include "math/mPlane.h" 35#endif 36 37// ========================================================= 38class PlaneTransformer 39{ 40 MatrixF mTransform; 41 MatrixF mTransposeInverse; 42 Point3F mScale; 43 44 public: 45 void set(const MatrixF& xform, const Point3F& scale); 46 void transform(const PlaneF& plane, PlaneF& result); 47 void setIdentity(); 48}; 49 50#endif 51