mPlaneTest.cpp
Engine/source/math/test/mPlaneTest.cpp
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2014 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifdef TORQUE_TESTS_ENABLED 25#include "testing/unitTesting.h" 26#include "math/mPlane.h" 27 28// Static test data. All combinations of position and normal are tested in each 29// test case. This allows a large number of tests without introducing non- 30// deterministic test behavior. 31 32static const Point3F positions[] = {Point3F(0, 0, 0), Point3F(1, -2, 3), Point3F(1e-2, -2e-2, 1)}; 33static const U32 numPositions = sizeof(positions) / sizeof(Point3F); 34 35static const Point3F normals[] = {Point3F(1, 0, 0), Point3F(-4, -2, 6)}; 36static const U32 numNormals = sizeof(normals) / sizeof(Point3F); 37 38/// Tests that points in the direction of the normal are in 'Front' of the 39/// plane, while points in the reverse direction of the normal are in 40/// 'Back' of the plane. 41TEST(Plane, WhichSide) 42{ 43 for(U32 i = 0; i < numPositions; i++) { 44 for(U32 j = 0; j < numNormals; j++) { 45 Point3F position = positions[i]; 46 Point3F normal = normals[j]; 47 48 PlaneF p(position, normal); 49 50 EXPECT_EQ(p.whichSide(position + normal), PlaneF::Front ); 51 EXPECT_EQ(p.whichSide(position - normal), PlaneF::Back ); 52 EXPECT_EQ(p.whichSide(position), PlaneF::On ); 53 } 54 } 55} 56 57/// Tests that the distToPlane method returns the exact length that the test 58/// point is offset by in the direction of the normal. 59TEST(Plane, DistToPlane) 60{ 61 for(U32 i = 0; i < numPositions; i++) { 62 for(U32 j = 0; j < numNormals; j++) { 63 Point3F position = positions[i]; 64 Point3F normal = normals[j]; 65 66 PlaneF p(position, normal); 67 68 EXPECT_FLOAT_EQ(p.distToPlane(position + normal), normal.len()); 69 EXPECT_FLOAT_EQ(p.distToPlane(position - normal), -normal.len()); 70 EXPECT_FLOAT_EQ(p.distToPlane(position), 0); 71 } 72 } 73} 74 75#endif 76