mOrientedBox.h
Engine/source/math/mOrientedBox.h
Classes:
class
An oriented bounding box (OBB) described by a center point, three normalizes axis vectors, and half-extents along each of the axes.
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _MORIENTEDBOX_H_ 25#define _MORIENTEDBOX_H_ 26 27#ifndef _MBOXBASE_H_ 28#include "math/mBoxBase.h" 29#endif 30 31#ifndef _MPOINT3_H_ 32#include "math/mPoint3.h" 33#endif 34 35 36class MatrixF; 37class Box3F; 38 39 40/// An oriented bounding box (OBB) described by a center point, three normalizes axis 41/// vectors, and half-extents along each of the axes. 42class OrientedBox3F : public BoxBase 43{ 44 public: 45 46 enum Axis 47 { 48 RightVector, 49 ForwardVector, 50 UpVector 51 }; 52 53 protected: 54 55 /// Center point. 56 Point3F mCenter; 57 58 /// Normalized axis vectors. 59 Point3F mAxes[ 3 ]; 60 61 /// Box half-extents along each axis. 62 Point3F mHalfExtents; 63 64 /// Corner points. 65 Point3F mPoints[ NUM_POINTS ]; 66 67 void _initPoints(); 68 69 public: 70 71 OrientedBox3F() {} 72 OrientedBox3F( const MatrixF& transform, const Point3F& extents ) { set( transform, extents ); } 73 OrientedBox3F( const MatrixF& transform, const Box3F& aabb ) { set( transform, aabb ); } 74 75 /// Return the center point of the bounding box. 76 const Point3F& getCenter() const { return mCenter; } 77 78 /// Return the normalized axis vector for the given world-space axis. 79 const Point3F& getAxis( U32 i ) const 80 { 81 AssertFatal( i < 3, "OrientedBox3F::getAxis - Index out of range" ); 82 return mAxes[ i ]; 83 } 84 85 /// Return the half-extents along each axis. 86 /// 87 /// Since the OBBs are symmetrical across each axis, we store half-extents 88 /// instead of full extents as usually half-extents are needed in the computations. 89 const Point3F& getHalfExtents() const { return mHalfExtents; } 90 91 /// Return true if the given point is contained in the OBB. 92 bool isContained( const Point3F& point ) const; 93 94 /// Return the corner points of the box. 95 const Point3F* getPoints() const { return mPoints; } 96 97 /// Return the array of corner points for the box. 98 operator const Point3F*() const { return getPoints(); } 99 100 /// Compute the OBB values from the given transform and extents. 101 /// 102 /// @param transform World->object space transform. 103 /// @param extents Box extent on each axis. 104 void set( const MatrixF& transform, const Point3F& extents ); 105 106 /// Compute the OBB from an AABB in the given transform space. 107 /// 108 /// @param transform Transform space for the AABB. 109 /// @param aabb An axis-aligned bounding box in the given transform space. 110 void set( const MatrixF& transform, const Box3F& aabb ); 111}; 112 113#endif // !_MORIENTEDBOX_H_ 114