mMatrixTest.cpp
Engine/source/math/test/mMatrixTest.cpp
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2014 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifdef TORQUE_TESTS_ENABLED 25#include "testing/unitTesting.h" 26#include "platform/platform.h" 27#include "math/mMatrix.h" 28#include "math/mRandom.h" 29 30extern void default_matF_x_matF_C(const F32 *a, const F32 *b, F32 *mresult); 31extern void mInstallLibrary_ASM(); 32 33// If we're x86 and not Mac, then include these. There's probably a better way to do this. 34#if defined(WIN32) && defined(TORQUE_CPU_X86) 35void Athlon_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result); 36void SSE_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result); 37#endif 38 39#if defined( __VEC__ ) 40extern void vec_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result); 41#endif 42 43TEST(MatrixF, MultiplyImplmentations) 44{ 45 F32 m1[16], m2[16], mrC[16]; 46 47 // I am not positive that the best way to do this is to use random numbers 48 // but I think that using some kind of standard matrix may not always catch 49 // all problems. 50 for (S32 i = 0; i < 16; i++) 51 { 52 m1[i] = gRandGen.randF(); 53 m2[i] = gRandGen.randF(); 54 } 55 56 // C will be the baseline 57 default_matF_x_matF_C(m1, m2, mrC); 58 59#if defined(WIN32) && defined(TORQUE_CPU_X86) 60 // Check the CPU info 61 U32 cpuProperties = Platform::SystemInfo.processor.properties; 62 bool same; 63 64 // Test 3D NOW! if it is available 65 F32 mrAMD[16]; 66 if (cpuProperties & CPU_PROP_3DNOW) 67 { 68 Athlon_MatrixF_x_MatrixF(m1, m2, mrAMD); 69 70 same = true; 71 for (S32 i = 0; i < 16; i++) 72 same &= mIsEqual(mrC[i], mrAMD[i]); 73 74 EXPECT_TRUE(same) << "Matrix multiplication verification failed. (C vs. 3D NOW!)"; 75 } 76 77 // Test SSE if it is available 78 F32 mrSSE[16]; 79 if (cpuProperties & CPU_PROP_SSE) 80 { 81 SSE_MatrixF_x_MatrixF(m1, m2, mrSSE); 82 83 same = true; 84 for (S32 i = 0; i < 16; i++) 85 same &= mIsEqual(mrC[i], mrSSE[i]); 86 87 EXPECT_TRUE(same) << "Matrix multiplication verification failed. (C vs. SSE)"; 88 } 89 90 same = true; 91#endif 92 93 // If Altivec exists, test it! 94#if defined(__VEC__) 95 bool same = false; 96 F32 mrVEC[16]; 97 98 vec_MatrixF_x_MatrixF(m1, m2, mrVEC); 99 100 for (S32 i = 0; i < 16; i++) 101 same &= isEqual(mrC[i], mrVEC[i]); 102 103 EXPECT_TRUE(same) << "Matrix multiplication verification failed. (C vs. Altivec)"; 104#endif 105} 106 107#endif 108