macCursorController.h
Engine/source/windowManager/mac/macCursorController.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _MACCURSORCONTROLLER_H_ 25#define _MACCURSORCONTROLLER_H_ 26 27#include "windowManager/platformCursorController.h" 28 29class MacCursorController : public PlatformCursorController 30{ 31public: 32 MacCursorController(MacWindow* owner) 33 : PlatformCursorController( ( PlatformWindow* ) owner ) 34 { 35 pushCursor(PlatformCursorController::curArrow); 36 } 37 38 virtual void setCursorPosition(S32 x, S32 y); 39 virtual void getCursorPosition(Point2I &point); 40 virtual void setCursorVisible(bool visible); 41 virtual bool isCursorVisible(); 42 43 virtual void setCursorShape(U32 cursorID); 44 virtual void setCursorShape( const UTF8 *fileName, bool reload ); 45 46 virtual U32 getDoubleClickTime(); 47 virtual S32 getDoubleClickWidth(); 48 virtual S32 getDoubleClickHeight(); 49}; 50 51#endif 52