Torque3D Documentation / _generateds / lightingInterfaces.cpp

lightingInterfaces.cpp

Engine/source/lighting/lightingInterfaces.cpp

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Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#include "platform/platform.h"
25#include "lighting/lightingInterfaces.h"
26
27
28void AvailableSLInterfaces::registerSystem(SceneLightingInterface* si)
29{   
30   mAvailableSystemInterfaces.push_back(si);
31   mDirty = true;
32}
33
34void AvailableSLInterfaces::initInterfaces()
35{
36   if ( !mDirty )
37      return;
38
39   mAvailableObjectTypes = mClippingMask = mZoneLightSkipMask = 0;
40
41   SceneLightingInterface** sitr = mAvailableSystemInterfaces.begin();
42   for ( ; sitr != mAvailableSystemInterfaces.end(); sitr++ )
43   {
44      SceneLightingInterface* si = (*sitr);
45      si->init();
46      mAvailableObjectTypes |= si->addObjectType();
47      mClippingMask |= si->addToClippingMask();
48      mZoneLightSkipMask |= si->addToZoneLightSkipMask();
49   }
50
51   mDirty = false;
52}
53