lightInfo.cpp

Engine/source/lighting/lightInfo.cpp

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Detailed Description

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#include "platform/platform.h"
 25#include "lighting/lightInfo.h"
 26
 27#include "math/mMath.h"
 28#include "core/color.h"
 29#include "gfx/gfxCubemap.h"
 30#include "console/simObject.h"
 31#include "math/mathUtils.h"
 32
 33
 34LightInfoExType::LightInfoExType( const char *type )
 35{
 36   TypeMap::Iterator iter = getTypeMap().find( type );
 37   if ( iter == getTypeMap().end() )
 38      iter = getTypeMap().insertUnique( type, getTypeMap().size() );
 39
 40   mTypeIndex = iter->value;
 41}
 42
 43
 44LightInfo::LightInfo() 
 45   :  mColor( 0.0f, 0.0f, 0.0f, 1.0f ),
 46      mTransform( true ),
 47      mBrightness( 1.0f ),
 48      mAmbient( 0.0f, 0.0f, 0.0f, 1.0f ), 
 49      mRange( 1.0f, 1.0f, 1.0f ),
 50      mInnerConeAngle( 90.0f ), 
 51      mType( Vector ),
 52      mOuterConeAngle( 90.0f ),
 53      mCastShadows( false ),
 54      mStaticRefreshFreq( 250 ),
 55      mDynamicRefreshFreq( 8 ),
 56      mPriority( 1.0f ),
 57      mScore( 0.0f ),
 58      mFadeAmount(1.0f),
 59      mDebugRender( false )
 60{
 61}
 62
 63LightInfo::~LightInfo()
 64{
 65   deleteAllLightInfoEx();
 66}
 67
 68void LightInfo::set( const LightInfo *light )
 69{
 70   mTransform = light->mTransform;
 71   mColor = light->mColor;
 72   mBrightness = light->mBrightness;
 73   mAmbient = light->mAmbient;
 74   mRange = light->mRange;
 75   mInnerConeAngle = light->mInnerConeAngle;
 76   mOuterConeAngle = light->mOuterConeAngle;
 77   mType = light->mType;
 78   mCastShadows = light->mCastShadows;
 79   mStaticRefreshFreq = light->mStaticRefreshFreq;
 80   mDynamicRefreshFreq = light->mDynamicRefreshFreq;
 81
 82   for ( U32 i=0; i < mExtended.size(); i++ )
 83   {
 84      LightInfoEx *ex = light->mExtended[ i ];
 85      if ( ex )
 86         mExtended[i]->set( ex );
 87      else
 88      {
 89         delete mExtended[i];
 90         mExtended[i] = NULL;
 91      }
 92   }
 93}
 94
 95void LightInfo::setDirection( const VectorF &dir )
 96{
 97   MathUtils::getMatrixFromForwardVector( mNormalize( dir ), &mTransform );
 98}
 99
100void LightInfo::deleteExtended( const LightInfoExType& type )
101{
102   if ( type >= mExtended.size() )
103      return;
104
105   SAFE_DELETE( mExtended[ type ] );
106}
107
108void LightInfo::deleteAllLightInfoEx()
109{
110   for ( U32 i = 0; i < mExtended.size(); i++ )
111      delete mExtended[ i ];
112
113   mExtended.clear();
114}
115
116LightInfoEx* LightInfo::getExtended( const LightInfoExType &type ) const
117{
118   if ( type >= mExtended.size() )
119      return NULL;
120
121   return mExtended[ type ];
122}
123
124void LightInfo::addExtended( LightInfoEx *lightInfoEx )
125{
126   AssertFatal( lightInfoEx, "LightInfo::addExtended() - Got null extended light info!" );
127   
128   const LightInfoExType &type = lightInfoEx->getType();
129
130   while ( mExtended.size() <= type )
131      mExtended.push_back( NULL );
132
133   delete mExtended[type];
134   mExtended[type] = lightInfoEx;
135}
136
137void LightInfo::packExtended( BitStream *stream ) const
138{
139   for ( U32 i = 0; i < mExtended.size(); i++ )
140      if ( mExtended[ i ] ) 
141         mExtended[ i ]->packUpdate( stream );
142}
143
144void LightInfo::unpackExtended( BitStream *stream )
145{
146   for ( U32 i = 0; i < mExtended.size(); i++ )
147      if ( mExtended[ i ] ) 
148         mExtended[ i ]->unpackUpdate( stream );
149}
150
151void LightInfo::getWorldToLightProj( MatrixF *outMatrix ) const
152{
153   if ( mType == Spot )
154   {
155      // For spots we need to include the cone projection.
156      F32 fov = mDegToRad( getOuterConeAngle() );
157      F32 range = getRange().x;
158      MatrixF proj;
159      MathUtils::makeProjection( &proj, fov, 1.0f, range * 0.01f, range, true );
160      
161      MatrixF light = getTransform();
162      light.inverse();
163
164      *outMatrix = proj * light;
165      return;
166   }
167   else
168   {
169      // The other lights just use the light transform.
170      *outMatrix = getTransform();
171      outMatrix->inverse();
172   }
173}
174
175void LightInfoList::registerLight( LightInfo *light )
176{
177   if(!light)
178      return;
179   // just add the light, we'll try to scan for dupes later...
180   push_back(light);
181}
182
183void LightInfoList::unregisterLight( LightInfo *light )
184{
185   // remove all of them...
186   LightInfoList &list = *this;
187   for(U32 i=0; i<list.size(); i++)
188   {
189      if(list[i] != light)
190         continue;
191
192      // this moves last to i, which allows
193      // the search to continue forward...
194      list.erase_fast(i);
195      // want to check this location again...
196      i--;
197   }
198}
199