imageUtils.h

Engine/source/gfx/bitmap/imageUtils.h

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Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2016 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _IMAGE_UTILS_H_
25#define _IMAGE_UTILS_H_
26
27#ifndef _SWIZZLE_H_
28#include "core/util/swizzle.h"
29#endif
30#ifndef _GFXENUMS_H_
31#include "gfx/gfxEnums.h"
32#endif
33#ifndef _MMATHFN_H_
34#include "math/mMathFn.h"
35#endif
36
37struct DDSFile;
38
39namespace ImageUtil
40{
41   enum CompressQuality
42   {
43      LowQuality,
44      MediumQuality,
45      HighQuality
46   };
47
48   // compress raw pixel data, expects rgba format
49   bool rawCompress(const U8 *srcRGBA, U8 *dst, const S32 width, const S32 height, const GFXFormat compressFormat, const CompressQuality compressQuality = LowQuality);
50   // compress DDSFile
51   bool ddsCompress(DDSFile *srcDDS, const GFXFormat compressFormat, const CompressQuality compressQuality = LowQuality);
52   // decompress compressed pixel data, dest data should be rgba format
53   bool decompress(const U8 *src, U8 *dstRGBA, const S32 width, const S32 height, const GFXFormat srcFormat);
54   //swizzle dds file
55   void swizzleDDS(DDSFile *srcDDS, const Swizzle<U8, 4> &swizzle);
56   //check if a GFXFormat is compressed
57   bool isCompressedFormat(const GFXFormat format);
58   bool isSRGBFormat(const GFXFormat format);
59   //check if a GFXFormat has an alpha channel
60   bool isAlphaFormat(const GFXFormat format);
61
62   //convert to sRGB format
63   GFXFormat toSRGBFormat(const GFXFormat format);
64
65   U32 getMaxMipCount(const U32 width, const U32 height);
66};
67
68#endif
69