Torque3D Documentation / _generateds / guiToolboxButtonCtrl.h

guiToolboxButtonCtrl.h

Engine/source/gui/buttons/guiToolboxButtonCtrl.h

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Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _GUITOOLBOXBUTTON_H_
25#define _GUITOOLBOXBUTTON_H_
26
27#ifndef _GUIBUTTONCTRL_H_
28#include "gui/buttons/guiButtonCtrl.h"
29#endif
30#ifndef GFX_Texture_Manager_H_
31#include "gfx/gfxTextureManager.h"
32#endif
33
34class GuiToolboxButtonCtrl : public GuiButtonCtrl
35{
36private:
37   typedef GuiButtonCtrl Parent;
38
39protected:
40   StringTableEntry mNormalBitmapName;
41   StringTableEntry mLoweredBitmapName;
42   StringTableEntry mHoverBitmapName;
43
44   GFXTexHandle mTextureNormal;
45   GFXTexHandle mTextureLowered;
46   GFXTexHandle mTextureHover;
47
48   void renderButton(GFXTexHandle &texture, Point2I &offset, const RectI& updateRect);
49   void renderStateRect( GFXTexHandle &texture, const RectI& rect );
50
51public:   
52   DECLARE_CONOBJECT(GuiToolboxButtonCtrl);
53   GuiToolboxButtonCtrl();
54
55   static void initPersistFields();
56
57   //Parent methods
58   bool onWake();
59   void onSleep();
60   void inspectPostApply();
61
62   void setNormalBitmap( StringTableEntry bitmapName );
63   void setLoweredBitmap( StringTableEntry bitmapName );
64   void setHoverBitmap( StringTableEntry bitmapName );
65   
66
67   void onRender(Point2I offset, const RectI &updateRect);
68};
69
70
71#endif //_GUITOOLBOXBUTTON_H_
72