Torque3D Documentation / _generateds / guiSplitContainer.h

guiSplitContainer.h

Engine/source/gui/containers/guiSplitContainer.h

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Classes:

Public Typedefs

GuiSplitFixedPanel 
GuiSplitOrientation 

Detailed Description

Public Typedefs

typedef GuiSplitContainer::FixedPanel GuiSplitFixedPanel 
typedef GuiSplitContainer::Orientation GuiSplitOrientation 

Public Functions

DefineEnumType(GuiSplitFixedPanel )

DefineEnumType(GuiSplitOrientation )

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23#ifndef _GUI_SPLTCONTAINER_H_
 24#define _GUI_SPLTCONTAINER_H_
 25
 26#ifndef _GUICONTROL_H_
 27#include "gui/core/guiControl.h"
 28#endif
 29#ifndef _GUICONTAINER_H_
 30#include "gui/containers/guiContainer.h"
 31#endif
 32#ifndef _GUI_PANEL_H_
 33#include "gui/containers/guiPanel.h"
 34#endif
 35#ifndef _PLATFORMINPUT_H_
 36#include "platform/platformInput.h"
 37#endif
 38
 39
 40
 41/// @addtogroup gui_container_group Containers
 42///
 43/// @ingroup gui_group Gui System
 44/// @{
 45class  GuiSplitContainer : public GuiContainer
 46{
 47   typedef GuiContainer Parent;
 48public:
 49
 50   enum Orientation
 51   {
 52      Vertical = 0,
 53      Horizontal = 1
 54   };
 55
 56   enum FixedPanel
 57   {
 58      None = 0,
 59      FirstPanel = 1,
 60      SecondPanel
 61   };   
 62
 63   GuiSplitContainer();
 64
 65   DECLARE_CONOBJECT( GuiSplitContainer );
 66   DECLARE_DESCRIPTION( "A container that splits its area between two child controls.\n"
 67                        "The split ratio can be dynamically adjusted with a handle control between the two children.\n"
 68                        "Splitting can be either horizontal or vertical." );
 69
 70   // ConsoleObject
 71   static void initPersistFields();
 72   virtual bool onAdd();
 73
 74   // GuiControl   
 75   virtual bool onWake();
 76   virtual void parentResized(const RectI &oldParentRect, const RectI &newParentRect);
 77   virtual bool resize( const Point2I &newPosition, const Point2I &newExtent );   
 78   virtual void onRender(Point2I offset, const RectI &updateRect);
 79   virtual void onMouseDown(const GuiEvent &event);
 80   virtual void onMouseUp(const GuiEvent &event);
 81   virtual void onMouseDragged(const GuiEvent &event); 
 82
 83   virtual bool layoutControls( RectI &clientRect );
 84   virtual void getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent);
 85   virtual inline Point2I getSplitPoint() { return mSplitPoint; };
 86   /// The Splitters entire Client Rectangle, this takes into account padding of this control
 87   virtual inline RectI getSplitRect() { return mSplitRect; };
 88   virtual void solvePanelConstraints(Point2I newDragPos, GuiContainer * firstPanel, GuiContainer * secondPanel, const RectI& clientRect);
 89   virtual Point2I getMinExtent() const;   
 90
 91   //Set the positin of the split handler
 92   void setSplitPoint(Point2I splitPoint);
 93
 94protected:
 95
 96   S32         mFixedPanel; 
 97   S32         mFixedPanelSize;
 98   S32         mOrientation;
 99   S32         mSplitterSize;
100   Point2I     mSplitPoint;
101   RectI       mSplitRect;
102   bool        mDragging;
103
104};
105
106typedef GuiSplitContainer::Orientation GuiSplitOrientation;
107typedef GuiSplitContainer::FixedPanel GuiSplitFixedPanel;
108
109DefineEnumType( GuiSplitOrientation );
110DefineEnumType( GuiSplitFixedPanel );
111
112/// @}
113
114#endif // _GUI_SPLTCONTAINER_H_
115