guiPanel.h
Engine/source/gui/containers/guiPanel.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23#ifndef _GUI_PANEL_H_ 24#define _GUI_PANEL_H_ 25 26#ifndef _GUICONTROL_H_ 27#include "gui/core/guiControl.h" 28#endif 29#ifndef _GUITICKCTRL_H_ 30#include "gui/shiny/guiTickCtrl.h" 31#endif 32#ifndef _GUICONTAINER_H_ 33#include "gui/containers/guiContainer.h" 34#endif 35 36 37/// The GuiPanel panel is a container that when opaque will 38/// draw a left to right gradient using its profile fill and 39/// fill highlight colors. 40/// 41/// @addtogroup gui_container_group Containers 42/// 43/// @ingroup gui_group Gui System 44/// @{ 45class GuiPanel : public GuiContainer 46{ 47private: 48 typedef GuiContainer Parent; 49 50public: 51 // Constructor/Destructor/ConObject Declaration 52 GuiPanel(); 53 virtual ~GuiPanel(); 54 55 DECLARE_CONOBJECT(GuiPanel); 56 57 // GuiControl 58 void onRender(Point2I offset, const RectI &updateRect); 59 void setVisible(bool value) { Parent::setVisible(value); setUpdateLayout( updateParent ); } 60}; 61/// @} 62 63#endif // _GUI_PANEL_H_ 64