guiMouseEventCtrl.h
Engine/source/gui/utility/guiMouseEventCtrl.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _GUIMOUSEEVENTCTRL_H_ 25#define _GUIMOUSEEVENTCTRL_H_ 26 27#ifndef _GUICONTROL_H_ 28#include "gui/core/guiControl.h" 29#endif 30 31 32class GuiMouseEventCtrl : public GuiControl 33{ 34 private: 35 typedef GuiControl Parent; 36 void sendMouseEvent(const char * name, const GuiEvent &); 37 38 // field info 39 bool mLockMouse; 40 41 public: 42 43 GuiMouseEventCtrl(); 44 45 DECLARE_CALLBACK( void, onMouseDown, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 46 DECLARE_CALLBACK( void, onMouseUp, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 47 DECLARE_CALLBACK( void, onMouseMove, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 48 DECLARE_CALLBACK( void, onMouseDragged, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 49 DECLARE_CALLBACK( void, onMouseEnter, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 50 DECLARE_CALLBACK( void, onMouseLeave, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 51 DECLARE_CALLBACK( void, onRightMouseDown, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 52 DECLARE_CALLBACK( void, onRightMouseUp, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 53 DECLARE_CALLBACK( void, onRightMouseDragged, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount )); 54 55 // GuiControl 56 void onMouseDown(const GuiEvent & event); 57 void onMouseUp(const GuiEvent & event); 58 void onMouseMove(const GuiEvent & event); 59 void onMouseDragged(const GuiEvent & event); 60 void onMouseEnter(const GuiEvent & event); 61 void onMouseLeave(const GuiEvent & event); 62 void onRightMouseDown(const GuiEvent & event); 63 void onRightMouseUp(const GuiEvent & event); 64 void onRightMouseDragged(const GuiEvent & event); 65 66 static void initPersistFields(); 67 68 DECLARE_CONOBJECT( GuiMouseEventCtrl ); 69 DECLARE_CATEGORY( "Gui Other Script" ); 70 DECLARE_DESCRIPTION( "A control that relays all mouse events to script." ); 71}; 72 73#endif 74