guiDecoyCtrl.h
Engine/source/gui/controls/guiDecoyCtrl.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23#ifndef _GUIDECOYCTRL_H_ 24#define _GUIDECOYCTRL_H_ 25 26#ifndef _GUICONTROL_H_ 27#include "gui/core/guiControl.h" 28#endif 29 30class GuiDecoyCtrl : public GuiControl 31{ 32private: 33 typedef GuiControl Parent; 34 35public: 36 // Constructor/Destructor/ConObject Declaration 37 GuiDecoyCtrl(); 38 virtual ~GuiDecoyCtrl(); 39 40 DECLARE_CONOBJECT(GuiDecoyCtrl); 41 DECLARE_CATEGORY( "Gui Other" ); 42 43 static void initPersistFields(); 44 45 bool mMouseOver; 46 bool mIsDecoy; 47 GuiControl* mDecoyReference; 48 bool mMouseOverDecoy; 49 Point2I mMouseDownPosition; 50 51 52 virtual void onMouseUp(const GuiEvent &event); 53 virtual void onMouseDown(const GuiEvent &event); 54 virtual void onMouseMove(const GuiEvent &event); 55 virtual void onMouseDragged(const GuiEvent &event); 56 virtual void onMouseEnter(const GuiEvent &event); 57 virtual void onMouseLeave(const GuiEvent &event); 58 59 virtual bool onMouseWheelUp(const GuiEvent &event); 60 virtual bool onMouseWheelDown(const GuiEvent &event); 61 62 virtual void onRightMouseDown(const GuiEvent &event); 63 virtual void onRightMouseUp(const GuiEvent &event); 64 virtual void onRightMouseDragged(const GuiEvent &event); 65 66 virtual void onMiddleMouseDown(const GuiEvent &event); 67 virtual void onMiddleMouseUp(const GuiEvent &event); 68 virtual void onMiddleMouseDragged(const GuiEvent &event); 69}; 70#endif 71