gfxVertexBuffer.cpp
Engine/source/gfx/gfxVertexBuffer.cpp
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#include "platform/platform.h" 25#include "gfx/gfxVertexBuffer.h" 26 27#include "core/strings/stringFunctions.h" 28#include "gfx/gfxDevice.h" 29 30 31void GFXVertexBufferHandleBase::set( GFXDevice *theDevice, 32 U32 numVerts, 33 const GFXVertexFormat *vertexFormat, 34 U32 vertexSize, 35 GFXBufferType type ) 36{ 37 StrongRefPtr<GFXVertexBuffer>::operator=( theDevice->allocVertexBuffer( numVerts, vertexFormat, vertexSize, type ) ); 38} 39 40const String GFXVertexBuffer::describeSelf() const 41{ 42 const char *bufType; 43 44 switch(mBufferType) 45 { 46 case GFXBufferTypeStatic: 47 bufType = "Static"; 48 break; 49 case GFXBufferTypeDynamic: 50 bufType = "Dynamic"; 51 break; 52 case GFXBufferTypeVolatile: 53 bufType = "Volatile"; 54 break; 55 default: 56 bufType = "Unknown"; 57 break; 58 } 59 60 return String::ToString("numVerts: %i vertSize: %i bufferType: %s", mNumVerts, mVertexSize, bufType); 61} 62