gfxGLVertexAttribLocation.h
Engine/source/gfx/gl/gfxGLVertexAttribLocation.h
Namespaces:
namespace
Detailed Description
1 2#ifndef GFX_GL_VERTEX_ATTRIB_LOCATION_H 3#define GFX_GL_VERTEX_ATTRIB_LOCATION_H 4 5namespace Torque 6{ 7 enum GL_AttributeLocation 8 { 9 GL_VertexAttrib_Position = 0, 10 GL_VertexAttrib_Normal, 11 GL_VertexAttrib_Color, 12 GL_VertexAttrib_Tangent, 13 GL_VertexAttrib_TangentW, 14 GL_VertexAttrib_Binormal, 15 GL_VertexAttrib_TexCoord0, 16 GL_VertexAttrib_TexCoord1, 17 GL_VertexAttrib_TexCoord2, 18 GL_VertexAttrib_TexCoord3, 19 GL_VertexAttrib_TexCoord4, 20 GL_VertexAttrib_TexCoord5, 21 GL_VertexAttrib_TexCoord6, 22 GL_VertexAttrib_TexCoord7, 23 GL_VertexAttrib_TexCoord8, 24 GL_VertexAttrib_TexCoord9, 25 GL_VertexAttrib_COUNT, 26 27 GL_VertexAttrib_LAST = GL_VertexAttrib_TexCoord9, 28 GL_VertexAttrib_BlendWeight0 = GL_VertexAttrib_TexCoord6, 29 GL_VertexAttrib_BlendIndex0 = GL_VertexAttrib_TexCoord2, 30 }; 31} 32 33 34#endif //GFX_GL_VERTEX_ATTRIB_LOCATION_H 35