gfxGLAppleFence.h
Engine/source/gfx/gl/gfxGLAppleFence.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _GFXGLAPPLEFENCE_H_ 25#define _GFXGLAPPLEFENCE_H_ 26 27#include "gfx/gfxFence.h" 28#include "gfx/gl/tGL/tGL.h" 29 30class GFXGLAppleFence : public GFXFence 31{ 32public: 33 GFXGLAppleFence(GFXDevice* device); 34 virtual ~GFXGLAppleFence(); 35 36 // GFXFence interface 37 virtual void issue(); 38 virtual FenceStatus getStatus() const; 39 virtual void block(); 40 41 // GFXResource interface 42 virtual void zombify(); 43 virtual void resurrect(); 44 virtual const String describeSelf() const; 45 46private: 47 GLuint mHandle; 48 bool mIssued; 49}; 50 51#endif 52