Torque3D Documentation / _generateds / forestWindMgr.h

forestWindMgr.h

Engine/source/forest/forestWindMgr.h

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Classes:

Public Defines

define
WINDMGR() <>::instance()

Returns the ReflectionManager singleton.

Detailed Description

Public Defines

WINDMGR() <>::instance()

Returns the ReflectionManager singleton.

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#ifndef _FORESTWINDMGR_H_
 25#define _FORESTWINDMGR_H_
 26
 27#ifndef _FORESTWINDEMITTER_H_
 28#include "forest/forestWindEmitter.h"
 29#endif
 30#ifndef _TDICTIONARY_H_
 31#include "core/util/tDictionary.h"
 32#endif
 33#ifndef _ITICKABLE_H_
 34#include "core/iTickable.h"
 35#endif
 36#ifndef _FORESTITEM_H_
 37#include "forest/forestItem.h"
 38#endif 
 39#ifndef _TSINGLETON_H_
 40#include "core/util/tSingleton.h"
 41#endif
 42
 43struct TreePlacementInfo
 44{
 45   F32 scale;
 46   Point3F pos;
 47   ForestItemKey itemKey; 
 48   ForestItemData *dataBlock;
 49}; 
 50
 51class ForestWindMgr : public virtual ITickable
 52{
 53protected:
 54
 55   ForestWindEmitterList mEmitters;
 56
 57   typedef HashTable<U32,ForestWindAccumulator*> IdToWindMap;
 58   typedef Signal<void( const Point3F &camPos, const F32 radius, Vector<TreePlacementInfo> *placementInfo )> WindAdvanceSignal;
 59
 60   IdToWindMap *mSources;
 61   IdToWindMap *mPrevSources;
 62   Vector<TreePlacementInfo> mPlacementInfo;
 63
 64   static WindAdvanceSignal smAdvanceSignal;
 65
 66   virtual void interpolateTick( F32 delta ) {};
 67   virtual void processTick();
 68   virtual void advanceTime( F32 timeDelta ) {};   
 69
 70public:
 71
 72   ForestWindMgr();
 73   virtual ~ForestWindMgr();
 74
 75   void addEmitter( ForestWindEmitter *emitter );
 76
 77   void removeEmitter( ForestWindEmitter *emitter );
 78
 79   void updateWind(  const Point3F &camPos, 
 80                     const TreePlacementInfo &info,
 81                     F32 timeDelta );
 82
 83   ForestWindAccumulator* getLocalWind( ForestItemKey key );
 84
 85   // Returns the first non-radial emitter in the list.
 86   ForestWindEmitter* getGlobalWind();
 87
 88
 89   static WindAdvanceSignal& getAdvanceSignal() { return smAdvanceSignal; }
 90
 91   static F32 smWindEffectRadius;
 92
 93   static void initConsole();
 94
 95   // For ManagedSingleton.
 96   static const char* getSingletonName() { return "ForestWindMgr"; }    
 97};
 98
 99/// Returns the ReflectionManager singleton.
100#define WINDMGR ManagedSingleton<ForestWindMgr>::instance()
101
102#endif // _FORESTWINDMGR_H_
103