Torque3D Documentation / _generateds / forestCollision.h

forestCollision.h

Engine/source/forest/forestCollision.h

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 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _FORESTCOLLISION_H_
25#define _FORESTCOLLISION_H_
26
27#ifndef _CONVEX_H_
28#include "collision/convex.h"
29#endif
30#ifndef _COLLISION_H_
31#include "collision/collision.h"
32#endif
33
34
35class Forest;
36class ForestItem;
37class TSForestItemData;
38
39
40class ForestConvex : public Convex
41{
42   typedef Convex Parent;
43   friend class Forest;
44
45public:
46
47   ForestConvex() 
48   { 
49      mType = ForestConvexType; 
50      mTransform.identity();
51      hullId = 0;
52      mForestItemKey = 0;
53      mData = NULL;
54      mScale = 1.0f;
55   }
56
57   ForestConvex( const ForestConvex &cv ) 
58   {
59      mType          = ForestConvexType;
60      mObject        = cv.mObject;
61      mForestItemKey = cv.mForestItemKey;
62      mTransform     = cv.mTransform;
63      mData          = cv.mData;
64      mScale         = cv.mScale;
65      hullId         = cv.hullId;
66      box            = cv.box;
67   }
68
69   void           calculateTransform( const MatrixF &worldXfrm );
70   const MatrixF& getTransform() const { return mTransform; }
71   Box3F          getBoundingBox() const;
72   Box3F          getBoundingBox( const MatrixF &mat, const Point3F &scale) const;
73   Point3F        support( const VectorF &v ) const;
74   void           getFeatures( const MatrixF &mat, const VectorF &n, ConvexFeature *cf );
75   void           getPolyList( AbstractPolyList *list);
76
77public:
78
79   U32       hullId;
80   Box3F     box;
81
82protected:
83
84   // JCF: ForestItemKey is a U32, didn't want to include forest.h here
85   // fix me if ForestItemKey is changed to a class.
86   U32 mForestItemKey;
87   MatrixF mTransform;
88   TSForestItemData *mData;
89   F32 mScale;
90};
91
92
93#endif // _FORESTCOLLISION_H_
94