forcedMaterialMeshMgr.cpp
Engine/source/renderInstance/forcedMaterialMeshMgr.cpp
Public Functions
ConsoleDocClass(ForcedMaterialMeshMgr , "@brief Basically the same as RenderMeshMgr, but will override the material " "of the instance. Exists <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a2732ab74fa0237854c2ba0f75f88a624">for</a> backwards compatibility, not currently used, soon <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> be <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">deprecated\n\n</a>" " @internal" )
Detailed Description
Public Functions
ConsoleDocClass(ForcedMaterialMeshMgr , "@brief Basically the same as RenderMeshMgr, but will override the material " "of the instance. Exists <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a2732ab74fa0237854c2ba0f75f88a624">for</a> backwards compatibility, not currently used, soon <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> be <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">deprecated\n\n</a>" " @internal" )
IMPLEMENT_CONOBJECT(ForcedMaterialMeshMgr )
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23#include "renderInstance/forcedMaterialMeshMgr.h" 24#include "gfx/gfxTransformSaver.h" 25#include "gfx/gfxPrimitiveBuffer.h" 26#include "gfx/gfxDebugEvent.h" 27#include "materials/sceneData.h" 28#include "materials/materialManager.h" 29#include "materials/materialDefinition.h" 30#include "console/consoleTypes.h" 31#include "math/util/matrixSet.h" 32 33IMPLEMENT_CONOBJECT(ForcedMaterialMeshMgr); 34 35ConsoleDocClass( ForcedMaterialMeshMgr, 36 "@brief Basically the same as RenderMeshMgr, but will override the material " 37 "of the instance. Exists for backwards compatibility, not currently used, soon to be deprecated\n\n" 38 "@internal" 39); 40 41ForcedMaterialMeshMgr::ForcedMaterialMeshMgr() 42{ 43 mOverrideInstance = NULL; 44 mOverrideMaterial = NULL; 45} 46 47ForcedMaterialMeshMgr::ForcedMaterialMeshMgr(RenderInstType riType, F32 renderOrder, F32 processAddOrder, BaseMatInstance* overrideMaterial) 48: RenderMeshMgr(riType, renderOrder, processAddOrder) 49{ 50 mOverrideInstance = overrideMaterial; 51 mOverrideMaterial = NULL; 52} 53 54void ForcedMaterialMeshMgr::setOverrideMaterial(BaseMatInstance* overrideMaterial) 55{ 56 SAFE_DELETE(mOverrideInstance); 57 mOverrideInstance = overrideMaterial; 58} 59 60ForcedMaterialMeshMgr::~ForcedMaterialMeshMgr() 61{ 62 setOverrideMaterial(NULL); 63} 64 65void ForcedMaterialMeshMgr::initPersistFields() 66{ 67 addProtectedField("material", TYPEID< Material >(), Offset(mOverrideMaterial, ForcedMaterialMeshMgr), 68 &_setOverrideMat, &_getOverrideMat, "Material used to draw all meshes in the render bin."); 69 70 Parent::initPersistFields(); 71} 72 73void ForcedMaterialMeshMgr::render(SceneRenderState * state) 74{ 75 PROFILE_SCOPE(ForcedMaterialMeshMgr_render); 76 77 if(!mOverrideInstance && mOverrideMaterial.isValid()) 78 { 79 mOverrideInstance = mOverrideMaterial->createMatInstance(); 80 mOverrideInstance->init( MATMGR->getDefaultFeatures(), getGFXVertexFormat<GFXVertexPNTBT>() ); 81 } 82 83 // Early out if nothing to draw. 84 if(!mElementList.size() || !mOverrideInstance) 85 return; 86 87 GFXDEBUGEVENT_SCOPE(ForcedMaterialMeshMgr_Render, ColorI::RED); 88 89 // Automagically save & restore our viewport and transforms. 90 GFXTransformSaver saver; 91 92 // init loop data 93 SceneData sgData; 94 sgData.init( state ); 95 96 MeshRenderInst *ri = static_cast<MeshRenderInst*>(mElementList[0].inst); 97 setupSGData( ri, sgData ); 98 99 while (mOverrideInstance->setupPass(state, sgData)) 100 { 101 for( U32 j=0; j<mElementList.size(); j++) 102 { 103 MeshRenderInst* passRI = static_cast<MeshRenderInst*>(mElementList[j].inst); 104 if(passRI->primBuff->getPointer()->mPrimitiveArray[passRI->primBuffIndex].numVertices < 1) 105 continue; 106 107 getRenderPass()->getMatrixSet().setWorld(*passRI->objectToWorld); 108 getRenderPass()->getMatrixSet().setView(*passRI->worldToCamera); 109 getRenderPass()->getMatrixSet().setProjection(*passRI->projection); 110 mOverrideInstance->setTransforms(getRenderPass()->getMatrixSet(), state); 111 112 mOverrideInstance->setBuffers(passRI->vertBuff, passRI->primBuff); 113 GFX->drawPrimitive( passRI->primBuffIndex ); 114 } 115 } 116} 117 118const char* ForcedMaterialMeshMgr::_getOverrideMat( void *object, const char *data ) 119{ 120 ForcedMaterialMeshMgr &mgr = *reinterpret_cast<ForcedMaterialMeshMgr *>( object ); 121 if( mgr.mOverrideMaterial.isValid() ) 122 return mgr.mOverrideMaterial->getIdString(); 123 else 124 return "0"; 125} 126 127bool ForcedMaterialMeshMgr::_setOverrideMat( void *object, const char *index, const char *data ) 128{ 129 ForcedMaterialMeshMgr &mgr = *reinterpret_cast<ForcedMaterialMeshMgr *>( object ); 130 Material* material; 131 Sim::findObject(data, material); 132 mgr.mOverrideMaterial = material; 133 134 return false; 135} 136 137