featureType.h
Engine/source/shaderGen/featureType.h
Classes:
class
Public Defines
define
DeclareFeatureType(name) extern name
define
ImplementFeatureType(name, group, order, isDefault) name( #name, group, order, isDefault )
Public Typedefs
Vector< const FeatureType * >
FeatureTypeVector
A vector of feature types.
Detailed Description
Public Defines
DeclareFeatureType(name) extern name
ImplementFeatureType(name, group, order, isDefault) name( #name, group, order, isDefault )
Public Typedefs
typedef Vector< const FeatureType * > FeatureTypeVector
A vector of feature types.
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _FEATURETYPE_H_ 25#define _FEATURETYPE_H_ 26 27#ifndef _TVECTOR_H_ 28#include "core/util/tVector.h" 29#endif 30#ifndef _TORQUE_STRING_H_ 31#include "core/util/str.h" 32#endif 33 34class FeatureType; 35class FeatureSet; 36 37 38/// A vector of feature types. 39typedef Vector<const FeatureType*> FeatureTypeVector; 40 41 42/// 43class FeatureType 44{ 45protected: 46 47 /// Returns the map of all the types. 48 static FeatureTypeVector& _getTypes(); 49 50 /// The feature type name. 51 String mName; 52 53 /// A unique feature id value. 54 U32 mId; 55 56 /// The group is used to orginize the types. 57 U32 mGroup; 58 59 /// The sort order of this feature type 60 /// within its group. 61 F32 mOrder; 62 63 /// 64 bool mIsDefault; 65 66 /// 67 FeatureType( const FeatureType &type ); 68 69public: 70 71 /// Adds all the default features types to the set. 72 static void addDefaultTypes( FeatureSet *outFeatures ); 73 74 /// You should not use this constructor directly. 75 /// @see DeclareFeatureType 76 /// @see ImplementFeatureType 77 FeatureType( const char *type, 78 U32 group = -1, 79 F32 order = -1.0f, 80 bool isDefault = true ); 81 82 bool operator!=( const FeatureType &type ) const { return this != &type; } 83 84 bool operator==( const FeatureType &type ) const { return this == &type; } 85 86 const String& getName() const { return mName; } 87 88 U32 getId() const { return mId; } 89 90 U32 getGroup() const { return mGroup; } 91 92 F32 getOrder() const { return mOrder; } 93 94 bool isDefault() const { return mIsDefault; } 95 96}; 97 98 99/// 100#define DeclareFeatureType( name ) \ 101 extern const FeatureType name 102 103 104/// 105#define ImplementFeatureType( name, group, order, isDefault ) \ 106 const FeatureType name( #name, group, order, isDefault ) 107 108/* 109#define ImplementFeatureType( name, group, order ) \ 110 const FeatureType name( #name, group, order ); 111 112#define ImplementFeatureType( name, group ) \ 113 const FeatureType name( #name, group ); 114 115#define ImplementFeatureType( name ) \ 116 const FeatureType name( #name ); 117*/ 118 119#endif // _FEATURETYPE_H_ 120