featureSet.h
Engine/source/shaderGen/featureSet.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _FEATURESET_H_ 25#define _FEATURESET_H_ 26 27#ifndef _TORQUE_STRING_H_ 28#include "core/util/str.h" 29#endif 30#ifndef _TVECTOR_H_ 31#include "core/util/tVector.h" 32#endif 33 34class FeatureType; 35 36 37// 38class FeatureSet 39{ 40protected: 41 42 struct FeatureInfo 43 { 44 const FeatureType* type; 45 S32 index; 46 }; 47 48 /// The list of featurs. 49 Vector<FeatureInfo> mFeatures; 50 51 /// A string representation of all the 52 /// features used for comparisons. 53 String mDescription; 54 55 /// 56 static S32 _typeCmp( const FeatureInfo* a, const FeatureInfo *b ); 57 58 /// 59 void _rebuildDesc(); 60 61public: 62 63 FeatureSet() 64 { 65 } 66 67 FeatureSet( const FeatureSet &h ) 68 : mFeatures( h.mFeatures ), 69 mDescription( h.mDescription ) 70 { 71 } 72 73 FeatureSet& operator=( const FeatureSet &h ); 74 75 /// Equality operators. 76 inline bool operator !=( const FeatureSet &h ) const { return h.getDescription() != getDescription(); } 77 inline bool operator ==( const FeatureSet &h ) const { return h.getDescription() == getDescription(); } 78 79 bool operator []( const FeatureType &type ) const { return hasFeature( type ); } 80 81 /// Returns true if the feature set is empty. 82 bool isEmpty() const { return mFeatures.empty(); } 83 84 /// Returns true if the feature set is not empty. 85 bool isNotEmpty() const { return !mFeatures.empty(); } 86 87 /// Return the description string which uniquely identifies this feature set. 88 const String& getDescription() const; 89 90 /// Returns the feature count. 91 U32 getCount() const { return mFeatures.size(); } 92 93 /// Returns the feature at the index and optionally 94 /// the feature index when it was added. 95 const FeatureType& getAt( U32 index, S32 *outIndex = NULL ) const; 96 97 /// Returns true if this handle has this feature. 98 bool hasFeature( const FeatureType &type, S32 index = -1 ) const; 99 100 /// 101 void setFeature( const FeatureType &type, bool set, S32 index = -1 ); 102 103 /// 104 void addFeature( const FeatureType &type, S32 index = -1 ); 105 106 /// 107 void removeFeature( const FeatureType &type ); 108 109 /// 110 S32 getNextFeatureIndex( const FeatureType &type, S32 index ) const; 111 112 /// Removes features that are not in the input set. 113 void filter( const FeatureSet &features ); 114 115 /// Removes features that are in the input set. 116 void exclude( const FeatureSet &features ); 117 118 /// 119 void merge( const FeatureSet &features ); 120 121 /// Clears all features. 122 void clear(); 123 124 /// Default empty feature set. 125 static const FeatureSet EmptySet; 126 127}; 128 129 130inline const String& FeatureSet::getDescription() const 131{ 132 // Update the description if its empty and we have features. 133 if ( mDescription.isEmpty() && !mFeatures.empty() ) 134 const_cast<FeatureSet*>(this)->_rebuildDesc(); 135 136 return mDescription; 137} 138 139#endif // _FEATURESET_H_ 140