debugOutputConsumer.cpp
Engine/source/console/debugOutputConsumer.cpp
Namespaces:
namespace
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#include "console/debugOutputConsumer.h" 25 26namespace DebugOutputConsumer 27{ 28#ifndef DISABLE_DEBUG_SPEW 29bool debugOutputEnabled = true; 30#else 31bool debugOutputEnabled = false; 32#endif 33 34 35void init() 36{ 37 Con::addConsumer( DebugOutputConsumer::logCallback ); 38} 39 40void destroy() 41{ 42 Con::removeConsumer( DebugOutputConsumer::logCallback ); 43} 44 45void logCallback( U32 level, const char *consoleLine ) 46{ 47 TORQUE_UNUSED(level); 48 if( debugOutputEnabled ) 49 { 50 Platform::outputDebugString( "%s", consoleLine ); 51 } 52} 53 54} 55