containerQuery.cpp
Engine/source/T3D/containerQuery.cpp
Public Functions
findRouter(SceneObject * obj, void * key)
physicalZoneFind(SceneObject * obj, void * key)
waterFind(SceneObject * obj, void * key)
Detailed Description
Public Functions
findRouter(SceneObject * obj, void * key)
physicalZoneFind(SceneObject * obj, void * key)
waterFind(SceneObject * obj, void * key)
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// 25// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames 26// Copyright (C) 2015 Faust Logic, Inc. 27//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// 28 29#include "platform/platform.h" 30#include "T3D/containerQuery.h" 31 32#include "scene/sceneObject.h" 33#include "environment/waterObject.h" 34#include "T3D/physicalZone.h" 35 36 37void findRouter( SceneObject *obj, void *key ) 38{ 39 if (obj->getTypeMask() & WaterObjectType) 40 waterFind(obj, key); 41 else if (obj->getTypeMask() & PhysicalZoneObjectType) 42 physicalZoneFind(obj, key); 43 else { 44 AssertFatal(false, "Error, must be either water or physical zone here!"); 45 } 46} 47 48void waterFind( SceneObject *obj, void *key ) 49{ 50 PROFILE_SCOPE( waterFind ); 51 52 // This is called for each WaterObject the ShapeBase object is overlapping. 53 54 ContainerQueryInfo *info = static_cast<ContainerQueryInfo*>(key); 55 WaterObject *water = dynamic_cast<WaterObject*>(obj); 56 AssertFatal( water != NULL, "containerQuery - waterFind(), passed object was not of class WaterObject!"); 57 58 // Get point at the bottom/center of the box. 59 Point3F testPnt = info->box.getCenter(); 60 testPnt.z = info->box.minExtents.z; 61 62 F32 coverage = water->getWaterCoverage(info->box); 63 64 // Since a WaterObject can have global bounds we may get this call 65 // even though we have zero coverage. If so we want to early out and 66 // not save the water properties. 67 if ( coverage == 0.0f ) 68 return; 69 70 // Add in flow force. Would be appropriate to try scaling it by coverage 71 // thought. Or perhaps have getFlow do that internally and take 72 // the box parameter. 73 info->appliedForce += water->getFlow( testPnt ); 74 75 // Only save the following properties for the WaterObject with the 76 // greatest water coverage for this ShapeBase object. 77 if ( coverage < info->waterCoverage ) 78 return; 79 80 info->waterCoverage = coverage; 81 info->liquidType = water->getLiquidType(); 82 info->waterViscosity = water->getViscosity(); 83 info->waterDensity = water->getDensity(); 84 info->waterHeight = water->getSurfaceHeight( Point2F(testPnt.x,testPnt.y) ); 85 info->waterObject = water; 86} 87 88void physicalZoneFind(SceneObject* obj, void *key) 89{ 90 PROFILE_SCOPE( physicalZoneFind ); 91 92 ContainerQueryInfo *info = static_cast<ContainerQueryInfo*>(key); 93 PhysicalZone* pz = dynamic_cast<PhysicalZone*>(obj); 94 AssertFatal(pz != NULL, "Error, not a physical zone!"); 95 if (pz == NULL || pz->testBox(info->box) == false) 96 return; 97 98 if (pz->isActive()) { 99 info->gravityScale *= pz->getGravityMod(); 100 Point3F center; 101 info->box.getCenter(¢er); 102 info->appliedForce += pz->getForce(¢er); 103 } 104} 105 106