bitSet.h

Engine/source/core/bitSet.h

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Classes:

class

A convenience class to manipulate a set of bits.

Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _BITSET_H_
25#define _BITSET_H_
26
27#ifndef _PLATFORM_H_
28#include "platform/platform.h"
29#endif
30
31/// A convenience class to manipulate a set of bits.
32///
33/// Notice that bits are accessed directly, ie, by passing
34/// a variable with the relevant bit set or not, instead of
35/// passing the index of the relevant bit.
36class BitSet32
37{
38private:
39   /// Internal representation of bitset.
40   U32 mbits;
41
42public:
43   BitSet32()                         { mbits = 0; }
44   BitSet32(const BitSet32& in_rCopy) { mbits = in_rCopy.mbits; }
45   BitSet32(const U32 in_mask)        { mbits = in_mask; }
46
47   operator U32() const               { return mbits; }
48   U32 getMask() const                { return mbits; }
49
50   /// Set all bits to true.
51   void set()                         { mbits  = 0xFFFFFFFFUL; }
52
53   /// Set the specified bit(s) to true.
54   void set(const U32 m)              { mbits |= m; }
55
56   /// Masked-set the bitset; ie, using s as the mask and then setting the masked bits
57   /// to b.
58   void set(BitSet32 s, bool b)       { mbits = (mbits&~(s.mbits))|(b?s.mbits:0); }
59
60   /// Clear all bits.
61   void clear()                       { mbits  = 0; }
62
63   /// Clear the specified bit(s).
64   void clear(const U32 m)            { mbits &= ~m; }
65
66   /// Toggle the specified bit(s).
67   void toggle(const U32 m)           { mbits ^= m; }
68
69   /// Are any of the specified bit(s) set?
70   bool test(const U32 m) const       { return (mbits & m) != 0; }
71
72   /// Are ALL the specified bit(s) set?
73   bool testStrict(const U32 m) const { return (mbits & m) == m; }
74
75   /// @name Operator Overloads
76   /// @{
77   BitSet32& operator=(const U32 m)  { mbits  = m;  return *this; }
78   BitSet32& operator|=(const U32 m)  { mbits |= m; return *this; }
79   BitSet32& operator&=(const U32 m)  { mbits &= m; return *this; }
80   BitSet32& operator^=(const U32 m)  { mbits ^= m; return *this; }
81
82   BitSet32 operator|(const U32 m) const { return BitSet32(mbits | m); }
83   BitSet32 operator&(const U32 m) const { return BitSet32(mbits & m); }
84   BitSet32 operator^(const U32 m) const { return BitSet32(mbits ^ m); }
85   /// @}
86};
87
88
89#endif //_NBITSET_H_
90