autoPtr.h
Engine/source/core/util/autoPtr.h
Classes:
class
A simple smart pointer.
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _AUTOPTR_H_ 25#define _AUTOPTR_H_ 26 27#ifndef _TYPETRAITS_H_ 28# include "platform/typetraits.h" 29#endif 30 31 32template<class T> 33struct AutoPtrRef 34{ 35 T* _ptr; 36 AutoPtrRef(T *ptr) 37 : _ptr(ptr) 38 {} 39}; 40 41/// A simple smart pointer. 42/// An extended version of std::auto_ptr which supports a deletion policy. 43/// The delete policy indicates how the ptr is to be deleted. DeleteSingle, 44/// the default, is used to delete individual objects. DeleteArray can 45/// can be used to delete arrays. 46/// <code> 47/// AutoPtr<Object> ptr(new Object); 48/// AutoPtr<Object,DeleteSingle> ptr(new Object); 49/// AutoPtr<Object,DeleteArray> ptr(new Object[10]); 50/// </code> 51/// AutoPtrs do not perform reference counting and assume total ownership 52/// of any object assigned to them. Assigning an AutoPtr to another transfers 53/// that ownership and resets the source AutoPtr to 0. 54template<class T, class P = DeleteSingle> 55class AutoPtr 56{ 57public: 58 typedef T ValueType; 59 60 explicit AutoPtr(T *ptr = 0): _ptr(ptr) {} 61 ~AutoPtr() 62 { 63 P::destroy(_ptr); 64 } 65 66 // Copy constructors 67 AutoPtr(AutoPtr &rhs): _ptr(rhs.release()) {} 68 69 template<class U> 70 AutoPtr(AutoPtr<U,P> &rhs): _ptr(rhs.release()) { } 71 72 /// Transfer ownership, any object currently be referenced is deleted and 73 /// rhs is set to 0. 74 AutoPtr& operator=(AutoPtr &rhs) 75 { 76 reset(rhs.release()); 77 return *this; 78 } 79 80 template<class U> 81 AutoPtr& operator=(AutoPtr<U,P> &rhs) 82 { 83 reset(rhs.release()); 84 return *this; 85 } 86 87 // Access 88 T* ptr() const { return _ptr; } 89 T& operator*() const { return *_ptr; } 90 T* operator->() const { return _ptr; } 91 T& operator[](size_t index) { return (_ptr)[index]; } 92 93 /// Release ownership of the object without deleting it. 94 T* release() 95 { 96 T* tmp(_ptr); 97 _ptr = 0; 98 return tmp; 99 } 100 101 /// Equivalent to *this = (T*)ptr, except that operator=(T*) isn't provided for. 102 void reset(T* ptr = 0) 103 { 104 if (_ptr != ptr) 105 { 106 P::destroy(_ptr); 107 _ptr = ptr; 108 } 109 } 110 111 // Conversion to/from ref type 112 AutoPtr(AutoPtrRef<T> ref): _ptr(ref._ptr) {} 113 AutoPtr& operator=(AutoPtrRef<T> ref) 114 { 115 reset(ref._ptr); 116 return *this; 117 } 118 119 bool isNull() const { return _ptr == NULL; } 120 bool isValid() const { return !isNull(); } 121 122 template<class U> 123 operator AutoPtrRef<U>() { return AutoPtrRef<U>(release()); } 124 125 template<class U> 126 operator AutoPtr<U,P>() { return AutoPtr<U,P>(release()); } 127 128private: 129 T *_ptr; 130}; 131 132#endif 133