Torque3D Documentation / _generateds / autoloadAssets.cpp

autoloadAssets.cpp

Engine/source/assets/autoloadAssets.cpp

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Detailed Description

Public Functions

IMPLEMENT_CONOBJECT(AutoloadAssets )

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2013 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _AUTOLOAD_ASSETS_H_
25#include "assets/autoloadAssets.h"
26#endif
27
28#ifndef _CONSOLETYPES_H_
29#include "console/consoleTypes.h"
30#endif
31
32//-----------------------------------------------------------------------------
33
34IMPLEMENT_CONOBJECT(AutoloadAssets);
35
36//-----------------------------------------------------------------------------
37
38void AutoloadAssets::initPersistFields()
39{
40   // Call Parent.
41   Parent::initPersistFields();
42
43   addField("Path", TypeString, Offset(mPath, AutoloadAssets), "");
44   addField("AssetType", TypeString, Offset(mAssetType, AutoloadAssets), "");
45   addField("Recurse", TypeBool, Offset(mRecurse, AutoloadAssets), "");
46}
47