auth.h
Classes:
class
Formerly contained a certificate, showing that something was valid.
class
Formerly contained data indicating whether a user is valid.
Public Functions
bool
Formerly validated the client's authentication info.
bool
Formerly validated the server's authentication info.
Detailed Description
Public Functions
validateAuthenticatedClient()
Formerly validated the client's authentication info.
validateAuthenticatedServer()
Formerly validated the server's authentication info.
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _AUTH_H_ 25#define _AUTH_H_ 26 27/// Formerly contained a certificate, showing that something was valid. 28class Auth2Certificate 29{ 30 U32 xxx; 31}; 32 33/// Formerly contained data indicating whether a user is valid. 34struct AuthInfo 35{ 36 enum { 37 MaxNameLen = 31, 38 }; 39 40 bool valid; 41 char name[MaxNameLen + 1]; 42}; 43 44/// Formerly validated the server's authentication info. 45inline bool validateAuthenticatedServer() 46{ 47 return true; 48} 49 50/// Formerly validated the client's authentication info. 51inline bool validateAuthenticatedClient() 52{ 53 return true; 54} 55 56#endif 57