Torque3D Documentation / _generateds / afxTriBoxCheck2D_T3D.h

afxTriBoxCheck2D_T3D.h

Engine/source/afx/util/afxTriBoxCheck2D_T3D.h

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Public Functions

bool
afxTriBoxOverlap2D(const Point3F & boxcenter, const Point3F & boxhalfsize, const Point3F & a, const Point3F & b, const Point3F & c)

Detailed Description

Public Functions

afxTriBoxOverlap2D(const Point3F & boxcenter, const Point3F & boxhalfsize, const Point3F & a, const Point3F & b, const Point3F & c)

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
25// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
26// Copyright (C) 2015 Faust Logic, Inc.
27//
28// Adapted to a 2D test for intersecting atlas triangles with zodiacs.
29//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
30
31//-----------------------------------------------------------------------------
32// AABB-triangle overlap test code originally by Tomas Akenine-Möller
33//               Assisted by Pierre Terdiman and David Hunt
34// http://www.cs.lth.se/home/Tomas_Akenine_Moller/code/
35// Ported to TSE by BJG, 2005-4-14
36//-----------------------------------------------------------------------------
37
38#ifndef _AFX_TRIBOXCHECK_2D_H_
39#define _AFX_TRIBOXCHECK_2D_H_
40
41#include "math/mPoint3.h"
42#include "math/mBox.h"
43
44bool afxTriBoxOverlap2D(const Point3F& boxcenter, const Point3F& boxhalfsize, const Point3F& a, const Point3F& b, const Point3F& c);
45
46#endif // _AFX_TRIBOXCHECK_2D_H_
47