afxTriBoxCheck2D_T3D.h
Engine/source/afx/util/afxTriBoxCheck2D_T3D.h
Public Functions
Detailed Description
Public Functions
afxTriBoxOverlap2D(const Point3F & boxcenter, const Point3F & boxhalfsize, const Point3F & a, const Point3F & b, const Point3F & c)
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// 25// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames 26// Copyright (C) 2015 Faust Logic, Inc. 27// 28// Adapted to a 2D test for intersecting atlas triangles with zodiacs. 29//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// 30 31//----------------------------------------------------------------------------- 32// AABB-triangle overlap test code originally by Tomas Akenine-Möller 33// Assisted by Pierre Terdiman and David Hunt 34// http://www.cs.lth.se/home/Tomas_Akenine_Moller/code/ 35// Ported to TSE by BJG, 2005-4-14 36//----------------------------------------------------------------------------- 37 38#ifndef _AFX_TRIBOXCHECK_2D_H_ 39#define _AFX_TRIBOXCHECK_2D_H_ 40 41#include "math/mPoint3.h" 42#include "math/mBox.h" 43 44bool afxTriBoxOverlap2D(const Point3F& boxcenter, const Point3F& boxhalfsize, const Point3F& a, const Point3F& b, const Point3F& c); 45 46#endif // _AFX_TRIBOXCHECK_2D_H_ 47