Torque3D Documentation / _generateds / afxPointLight_T3D.cpp

afxPointLight_T3D.cpp

Engine/source/afx/ce/afxPointLight_T3D.cpp

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Public Functions

ConsoleDocClass(afxT3DPointLightData , "@brief A datablock that specifies <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> dynamic Point <a href="/coding/file/shapebase_8h/#shapebase_8h_1a5dd6c7d5f77e2fb9e790a22a8677b5f3">Light</a> <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">effect.\n\n</a>" "A Point <a href="/coding/file/shapebase_8h/#shapebase_8h_1a5dd6c7d5f77e2fb9e790a22a8677b5f3">Light</a> effect that uses the T3D <a href="/coding/class/classpointlight/">PointLight</a> object. <a href="/coding/class/classafxt3dpointlightdata/">afxT3DPointLightData</a> has the same fields found in <a href="/coding/class/classpointlight/">PointLight</a> but " "in <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> datablock structure." "\<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n\n</a>" "@ingroup <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">afxEffects\n</a>" "@ingroup <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">AFX\n</a>" "@ingroup <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Datablocks\n</a>" )

Detailed Description

Public Functions

ConsoleDocClass(afxT3DPointLightData , "@brief A datablock that specifies <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> dynamic Point <a href="/coding/file/shapebase_8h/#shapebase_8h_1a5dd6c7d5f77e2fb9e790a22a8677b5f3">Light</a> <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">effect.\n\n</a>" "A Point <a href="/coding/file/shapebase_8h/#shapebase_8h_1a5dd6c7d5f77e2fb9e790a22a8677b5f3">Light</a> effect that uses the T3D <a href="/coding/class/classpointlight/">PointLight</a> object. <a href="/coding/class/classafxt3dpointlightdata/">afxT3DPointLightData</a> has the same fields found in <a href="/coding/class/classpointlight/">PointLight</a> but " "in <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> datablock structure." "\<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n\n</a>" "@ingroup <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">afxEffects\n</a>" "@ingroup <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">AFX\n</a>" "@ingroup <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Datablocks\n</a>" )

IMPLEMENT_CO_DATABLOCK_V1(afxT3DPointLightData )

  1
  2
  3//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  4// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
  5// Copyright (C) 2015 Faust Logic, Inc.
  6//
  7// Permission is hereby granted, free of charge, to any person obtaining a copy
  8// of this software and associated documentation files (the "Software"), to
  9// deal in the Software without restriction, including without limitation the
 10// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 11// sell copies of the Software, and to permit persons to whom the Software is
 12// furnished to do so, subject to the following conditions:
 13//
 14// The above copyright notice and this permission notice shall be included in
 15// all copies or substantial portions of the Software.
 16//
 17// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 18// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 19// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 20// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 21// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 22// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 23// IN THE SOFTWARE.
 24//
 25//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
 26
 27#include "afx/arcaneFX.h"
 28
 29#include "console/consoleTypes.h"
 30#include "core/stream/bitStream.h"
 31
 32#include "afx/ce/afxPointLight_T3D.h"
 33
 34//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
 35// afxT3DPointLightData
 36
 37IMPLEMENT_CO_DATABLOCK_V1(afxT3DPointLightData);
 38
 39ConsoleDocClass( afxT3DPointLightData,
 40   "@brief A datablock that specifies a dynamic Point Light effect.\n\n"
 41
 42   "A Point Light effect that uses the T3D PointLight object. afxT3DPointLightData has the same fields found in PointLight but "
 43   "in a datablock structure."
 44   "\n\n"
 45
 46   "@ingroup afxEffects\n"
 47   "@ingroup AFX\n"
 48   "@ingroup Datablocks\n"
 49);
 50
 51afxT3DPointLightData::afxT3DPointLightData()
 52   : mRadius( 5.0f )
 53{
 54}
 55
 56afxT3DPointLightData::afxT3DPointLightData(const afxT3DPointLightData& other, bool temp_clone) : afxT3DLightBaseData(other, temp_clone)
 57{
 58  mRadius = other.mRadius;
 59}
 60
 61//
 62// NOTE: keep this as consistent as possible with PointLight::initPersistFields()
 63//
 64void afxT3DPointLightData::initPersistFields()
 65{
 66   addGroup( "Light" );
 67      
 68      addField( "radius", TypeF32, Offset( mRadius, afxT3DPointLightData ),
 69        "Controls the falloff of the light emission");
 70
 71   endGroup( "Light" );
 72
 73   // We do the parent fields at the end so that
 74   // they show up that way in the inspector.
 75   Parent::initPersistFields();
 76
 77   // Remove the scale field... it's already 
 78   // defined by the light radius.
 79   removeField( "scale" );
 80}
 81
 82bool afxT3DPointLightData::onAdd()
 83{
 84  if (Parent::onAdd() == false)
 85    return false;
 86
 87  return true;
 88}
 89
 90void afxT3DPointLightData::packData(BitStream* stream)
 91{
 92   Parent::packData(stream);
 93
 94  stream->write( mRadius );
 95}
 96
 97void afxT3DPointLightData::unpackData(BitStream* stream)
 98{
 99  Parent::unpackData(stream);
100
101  stream->read( &mRadius );
102}
103
104//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
105