afxEffectDefs.h
Engine/source/afx/afxEffectDefs.h
Classes:
class
Detailed Description
1 2 3//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// 4// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames 5// Copyright (C) 2015 Faust Logic, Inc. 6// 7// Permission is hereby granted, free of charge, to any person obtaining a copy 8// of this software and associated documentation files (the "Software"), to 9// deal in the Software without restriction, including without limitation the 10// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 11// sell copies of the Software, and to permit persons to whom the Software is 12// furnished to do so, subject to the following conditions: 13// 14// The above copyright notice and this permission notice shall be included in 15// all copies or substantial portions of the Software. 16// 17// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 22// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 23// IN THE SOFTWARE. 24// 25//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// 26 27#ifndef _AFX_EFFECT_DEFS_H_ 28#define _AFX_EFFECT_DEFS_H_ 29 30#include "afx/arcaneFX.h" 31 32//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// 33// afxEffectBASE 34 35class afxEffectDefs 36{ 37public: 38 39 enum 40 { 41 MAX_EFFECTS_PER_PHRASE = 1023, 42 EFFECTS_PER_PHRASE_BITS = 10 43 }; 44 45 // effect networking 46 enum 47 { 48 SERVER_ONLY = BIT(0), 49 SCOPE_ALWAYS = BIT(1), 50 GHOSTABLE = BIT(2), 51 CLIENT_ONLY = BIT(3), 52 SERVER_AND_CLIENT = BIT(4) 53 }; 54 55 // effect condititons 56 enum 57 { 58 DISABLED = BIT(0), 59 ENABLED = BIT(1), 60 FAILING = BIT(2), 61 ALIVE = ENABLED, 62 DEAD = DISABLED, 63 DYING = FAILING, 64 // 65 IMPACTED_SOMETHING = BIT(31), 66 IMPACTED_TARGET = BIT(30), 67 IMPACTED_PRIMARY = BIT(29), 68 IMPACT_IN_WATER = BIT(28), 69 CASTER_IN_WATER = BIT(27), 70 }; 71 72 enum 73 { 74 REQUIRES_STOP = BIT(0), 75 RUNS_ON_SERVER = BIT(1), 76 RUNS_ON_CLIENT = BIT(2), 77 }; 78 79 enum 80 { 81 MAX_XFM_MODIFIERS = 32, 82 INFINITE_LIFETIME = (24*60*60) 83 }; 84 85 enum 86 { 87 POINT_CONSTRAINT, 88 TRANSFORM_CONSTRAINT, 89 OBJECT_CONSTRAINT, 90 CAMERA_CONSTRAINT, 91 OBJECT_CONSTRAINT_SANS_OBJ, 92 OBJECT_CONSTRAINT_SANS_SHAPE, 93 UNDEFINED_CONSTRAINT_TYPE 94 }; 95 96 enum 97 { 98 DIRECT_DAMAGE, 99 DAMAGE_OVER_TIME, 100 AREA_DAMAGE 101 }; 102 103 enum 104 { 105 TIMING_DELAY = BIT(0), 106 TIMING_LIFETIME = BIT(1), 107 TIMING_FADE_IN = BIT(2), 108 TIMING_FADE_OUT = BIT(3), 109 TIMING_BITS = 2 110 }; 111}; 112 113//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// 114 115#endif // _AFX_EFFECT_DEFS_H_ 116