Torque3D Documentation / _generateds / advancedLightBufferConditioner.h

advancedLightBufferConditioner.h

Engine/source/lighting/advanced/advancedLightBufferConditioner.h

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 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23#ifndef _ADVANCED_LIGHTBUFFER_CONDITIONER_H_
24#define _ADVANCED_LIGHTBUFFER_CONDITIONER_H_
25
26#ifndef _CONDITIONER_BASE_H_
27#include "shaderGen/conditionerFeature.h"
28#endif
29
30
31class AdvancedLightBufferConditioner : public ConditionerFeature
32{
33   typedef ConditionerFeature Parent;
34
35public:
36   enum ColorFormat
37   {
38      RGB,
39      LUV
40   };
41
42public:
43
44   AdvancedLightBufferConditioner(const GFXFormat bufferFormat, const ColorFormat colorFormat) 
45      : Parent(bufferFormat), mColorFormat(colorFormat)
46   {
47
48   }
49
50   virtual ~AdvancedLightBufferConditioner();
51
52   virtual String getName()
53   {
54      return String("Light Buffer Conditioner ") + String( mColorFormat == RGB ? "[RGB]" : "[LUV]" );
55   }
56
57protected:
58   ColorFormat mColorFormat;
59
60   virtual Var *_conditionOutput( Var *unconditionedOutput, MultiLine *meta );
61   virtual Var *_unconditionInput( Var *conditionedInput, MultiLine *meta );
62   virtual Var *printMethodHeader( MethodType methodType, const String &methodName, Stream &stream, MultiLine *meta );
63   virtual void printMethodFooter( MethodType methodType, Var *retVar, Stream &stream, MultiLine *meta );
64};
65
66#endif // _ADVANCED_LIGHTBUFFER_CONDITIONER_H_
67