Torque3D Documentation / _generateds / WinMessageQueue

WinMessageQueue

Engine/source/windowManager/win32/winDispatch.cpp

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Classes:

Private Attributes

Public Functions

bool
bool
next(Message * msg)
post(HWND hWnd, UINT message, WPARAM wparam, WPARAM lparam)
remove(HWND hWnd, UINT msgBegin, UINT msgEnd)

Detailed Description

Private Attributes

Vector< Message > _messageList 

Public Functions

WinMessageQueue()

isEmpty()

next(Message * msg)

post(HWND hWnd, UINT message, WPARAM wparam, WPARAM lparam)

remove(HWND hWnd, UINT msgBegin, UINT msgEnd)