Torque3D Documentation / _generateds / VHumanoidActorData

VHumanoidActorData

Engine/source/Verve/VActor/Humanoid/VHumanoidActorData.h

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Public Types

enum
eAnimationList {
  k_IdleAnimation = Parent::k_NextAnimation +  0
  k_WalkForwardAnimation = Parent::k_NextAnimation +  1
  k_WalkBackwardAnimation = Parent::k_NextAnimation +  2
  k_RunForwardAnimation = Parent::k_NextAnimation +  3
  k_RunBackwardAnimation = Parent::k_NextAnimation +  4
  k_SwimIdleAnimation = Parent::k_NextAnimation +  5
  k_SwimForwardAnimation = Parent::k_NextAnimation +  6
  k_SwimBackwardAnimation = Parent::k_NextAnimation +  7
  k_HeadHorizontalAnimation = Parent::k_NextAnimation +  8
  k_HeadVerticalAnimation = Parent::k_NextAnimation +  9
  k_ArmsUpDownAnimation = Parent::k_NextAnimation + 10
  k_NextAnimation = Parent::k_NextAnimation + 11
}
enum
ePhysicsStateList {
  k_OnGroundPhysics = Parent::k_NextPhysicsState + 0
  k_InAirPhysics = Parent::k_NextPhysicsState + 1
  k_InWaterPhysics = Parent::k_NextPhysicsState + 2
  k_NextPhysicsState = Parent::k_NextPhysicsState + 3
}

Private Types

Parent 

Public Friends

Public Functions

bool
preload(bool server, String & errorStr)

Called to prepare the datablock for use, after it has been unpacked.

Detailed Description

Public Types

eAnimationList

Enumerator

k_IdleAnimation = Parent::k_NextAnimation + 0
k_WalkForwardAnimation = Parent::k_NextAnimation + 1
k_WalkBackwardAnimation = Parent::k_NextAnimation + 2
k_RunForwardAnimation = Parent::k_NextAnimation + 3
k_RunBackwardAnimation = Parent::k_NextAnimation + 4
k_SwimIdleAnimation = Parent::k_NextAnimation + 5
k_SwimForwardAnimation = Parent::k_NextAnimation + 6
k_SwimBackwardAnimation = Parent::k_NextAnimation + 7
k_HeadHorizontalAnimation = Parent::k_NextAnimation + 8
k_HeadVerticalAnimation = Parent::k_NextAnimation + 9
k_ArmsUpDownAnimation = Parent::k_NextAnimation + 10
k_NextAnimation = Parent::k_NextAnimation + 11
ePhysicsStateList

Enumerator

k_OnGroundPhysics = Parent::k_NextPhysicsState + 0
k_InAirPhysics = Parent::k_NextPhysicsState + 1
k_InWaterPhysics = Parent::k_NextPhysicsState + 2
k_NextPhysicsState = Parent::k_NextPhysicsState + 3

Private Types

typedef VActorData Parent 

Public Friends

Public Functions

VHumanoidActorData(void )

DECLARE_CONOBJECT(VHumanoidActorData )

preload(bool server, String & errorStr)

Reimplemented from: ShapeBaseData