SFXWorld::Scope
Record for objects that are currently in scope.
Public Attributes
Sort key on scope stack.
The soundscape instance.
Detailed Description
Record for objects that are currently in scope.
Public Attributes
Object mObject
The object defining this scope.
If this is a portal, we transition between this space and the space above us in the stack.
F32 mSortValue
Sort key on scope stack.
This is used to establish an ordering between the ambient spaces that the listener is in concurrently.
SFXSoundscape * mSoundscape
The soundscape instance.
Only objects for which the listener actually is in one of the sound zones, will have an associated soundscape.