ServerInfo
Engine/source/app/net/serverQuery.h
Public Types
enum
StatusFlags { Status_Dedicated = BIT(0) Status_Passworded = BIT(1) Status_Linux = BIT(2) Status_New = 0 Status_Querying = BIT(28) Status_Updating = BIT(29) Status_Responded = BIT(30) Status_TimedOut = BIT(31) }
Public Attributes
char *
char *
bool
char *
char *
char *
char *
Detailed Description
Public Types
StatusFlags
Enumerator
- Status_Dedicated = BIT(0)
- Status_Passworded = BIT(1)
- Status_Linux = BIT(2)
- Status_New = 0
- Status_Querying = BIT(28)
- Status_Updating = BIT(29)
- Status_Responded = BIT(30)
- Status_TimedOut = BIT(31)
Public Attributes
NetAddress address
U32 cpuSpeed
char * gameType
char * infoString
bool isFavorite
U8 maxPlayers
char * missionName
char * missionType
char * name
U8 numBots
U8 numPlayers
U32 ping
BitSet32 status
char * statusString
U32 version
Public Functions
ServerInfo()
~ServerInfo()
hasResponded()
isDedicated()
isLinux()
isNew()
isPassworded()
isQuerying()
isTimedOut()
isUpdating()