SceneObject::ObjectZonesIterator
Engine/source/scene/sceneObject.h
Iterator over the zones that the object is assigned to.
Public Functions
ObjectZonesIterator(SceneObject * object)
bool
isValid()
Detailed Description
Iterator over the zones that the object is assigned to.
note:This iterator expects a clean zoning state. It will not update the zoning state in case it is dirty.