RenderInst
Engine/source/renderInstance/renderPassManager.h
Public Attributes
The default key used by render managers for internal sorting.
The secondary key used by render managers for internal sorting.
The reference squared distance from the camera used for back to front sorting of the instances.
bool
This should be true if the object needs to be sorted back to front with other translucent instances.
The type of render instance this is.
Detailed Description
Public Attributes
U32 defaultKey
The default key used by render managers for internal sorting.
U32 defaultKey2
The secondary key used by render managers for internal sorting.
F32 sortDistSq
The reference squared distance from the camera used for back to front sorting of the instances.
bool translucentSort
This should be true if the object needs to be sorted back to front with other translucent instances.
RenderInstTypeHash type
The type of render instance this is.