Torque3D Documentation / _generateds / ProximityMineData

ProximityMineData

Engine/source/T3D/proximityMine.h

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Public Types

Parent 

Public Functions

DECLARE_CALLBACK(void , onExplode , (ProximityMine *obj, Point3F pos) )
DECLARE_CALLBACK(void , onTriggered , (ProximityMine *obj, SceneObject *target) )
bool
preload(bool server, String & errorStr)

Called to prepare the datablock for use, after it has been unpacked.

Public Static Functions

Detailed Description

Public Types

typedef ItemData Parent 

Public Attributes

F32 armingDelay 
S32 armingSequence 
SFXTrack * armingSound 
F32 autoTriggerDelay 
F32 explosionOffset 
F32 triggerDelay 
bool triggerOnOwner 
F32 triggerRadius 
S32 triggerSequence 
SFXTrack * triggerSound 
F32 triggerSpeed 

Public Functions

ProximityMineData()

DECLARE_CALLBACK(void , onExplode , (ProximityMine *obj, Point3F pos) )

DECLARE_CALLBACK(void , onTriggered , (ProximityMine *obj, SceneObject *target) )

DECLARE_CONOBJECT(ProximityMineData )

packData(BitStream * stream)

Reimplemented from: ItemData

preload(bool server, String & errorStr)

Reimplemented from: ShapeBaseData

unpackData(BitStream * stream)

Reimplemented from: ItemData

Public Static Functions

initPersistFields()