ProbeShaderConstants
Engine/source/renderInstance/renderProbeMgr.h
Public Attributes
bool
Public Functions
bool
isValid()
Detailed Description
Public Attributes
GFXShaderConstHandle * mBRDFTextureMap
bool mInit
GFXShaderConstHandle * mProbeConfigDataSC
GFXShaderConstHandle * mProbeCountSC
GFXShaderConstHandle * mProbeIrradianceCubemapSC
GFXShaderConstHandle * mProbePositionSC
GFXShaderConstHandle * mProbeRefPosSC
GFXShaderConstHandle * mProbeSpecularCubemapSC
GFXShaderConstHandle * mRefScaleSC
GFXShaderRef mShader
GFXShaderConstHandle * mSkylightCubemapIdxSC
GFXShaderConstHandle * mWorldToObjArraySC
Public Functions
ProbeShaderConstants()
~ProbeShaderConstants()
_onShaderReload()
init(GFXShader * buffer)
isValid()